TiBang's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: TiBang#EUW (Zac)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.6
Better than 69% of Gold Support players (median 1.2)
Better than 86% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute287
Better than 25% of Gold Support players (median 317)
Better than 32% of Diamond Support players (median 310)
Below the Iron median
Damage per minute613
Better than 71% of Gold Support players (median 430)
Better than 85% of Diamond Support players (median 336)
At Challenger level
Kill participation34%
Better than 11% of Gold Support players (median 50%)
Better than 6% of Diamond Support players (median 55%)
Below the Iron median
Share of team damage14%
Better than 62% of Gold Support players (median 12%)
Better than 81% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.87
Better than 24% of Gold Support players (median 2.31)
Better than 10% of Diamond Support players (median 2.64)
At Iron level
KDA ratio0.75
Better than 5% of Gold Support players (median 2.43)
Better than 4% of Diamond Support players (median 2.65)
Below the Iron median
Deaths16
Better than 1% of Gold Support players (median 7)
Better than 1% of Diamond Support players (median 6)
Below the Iron median
Solo kills2
Better than 93% of Gold Support players (median 0)
Better than 97% of Diamond Support players (median 0)
At Challenger level
Control wards placed0
Better than 10% of Gold Support players (median 3)
Better than 4% of Diamond Support players (median 4)
At Iron level
Skillshots hit25
Better than 46% of Gold Support players (median 26)
Better than 51% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged20
Better than 38% of Gold Support players (median 25)
Better than 42% of Diamond Support players (median 24)