InvictusAT's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: InvictusAT#EUW (Maokai)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.1
Better than 36% of Gold Support players (median 1.2)
Better than 53% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute303
Better than 38% of Gold Support players (median 317)
Better than 44% of Diamond Support players (median 310)
Below the Iron median
Damage per minute601
Better than 70% of Gold Support players (median 430)
Better than 84% of Diamond Support players (median 336)
At Challenger level
Kill participation62%
Better than 82% of Gold Support players (median 50%)
Better than 70% of Diamond Support players (median 55%)
At Challenger level
Share of team damage17%
Better than 74% of Gold Support players (median 12%)
Better than 89% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.62
Better than 70% of Gold Support players (median 2.31)
Better than 48% of Diamond Support players (median 2.64)
At Emerald level
KDA ratio4.50
Better than 80% of Gold Support players (median 2.43)
Better than 71% of Diamond Support players (median 2.65)
At Challenger level
Deaths4
Better than 80% of Gold Support players (median 7)
Better than 76% of Diamond Support players (median 6)
At Challenger level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed1
Better than 27% of Gold Support players (median 3)
Better than 15% of Diamond Support players (median 4)
At Bronze level
Skillshots hit31
Better than 58% of Gold Support players (median 26)
Better than 62% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged7
Better than 10% of Gold Support players (median 25)
Better than 10% of Diamond Support players (median 24)