FakeTown's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: FakeTown#EUW (Xerath)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute2.0
Better than 83% of Gold Support players (median 1.2)
Better than 95% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute304
Better than 39% of Gold Support players (median 317)
Better than 45% of Diamond Support players (median 310)
Below the Iron median
Damage per minute601
Better than 70% of Gold Support players (median 430)
Better than 84% of Diamond Support players (median 336)
At Challenger level
Kill participation50%
Better than 49% of Gold Support players (median 50%)
Better than 33% of Diamond Support players (median 55%)
At Gold level
Share of team damage17%
Better than 77% of Gold Support players (median 12%)
Better than 90% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.86
Better than 23% of Gold Support players (median 2.31)
Better than 10% of Diamond Support players (median 2.64)
At Iron level
KDA ratio2.00
Better than 39% of Gold Support players (median 2.43)
Better than 38% of Diamond Support players (median 2.65)
Below the Iron median
Deaths9
Better than 26% of Gold Support players (median 7)
Better than 23% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed1
Better than 27% of Gold Support players (median 3)
Better than 15% of Diamond Support players (median 4)
At Bronze level
Skillshots hit40
Better than 71% of Gold Support players (median 26)
Better than 74% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged22
Better than 43% of Gold Support players (median 25)
Better than 46% of Diamond Support players (median 24)