GangPrank's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: GangPrank#IMYN (Thresh)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.9
Better than 80% of Gold Support players (median 1.2)
Better than 94% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute292
Better than 29% of Gold Support players (median 317)
Better than 36% of Diamond Support players (median 310)
Below the Iron median
Damage per minute310
Better than 30% of Gold Support players (median 430)
Better than 42% of Diamond Support players (median 336)
At Challenger level
Kill participation77%
Better than 98% of Gold Support players (median 50%)
Better than 97% of Diamond Support players (median 55%)
At Challenger level
Share of team damage10%
Better than 42% of Gold Support players (median 12%)
Better than 60% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.60
Better than 14% of Gold Support players (median 2.31)
Better than 4% of Diamond Support players (median 2.64)
Below the Iron median
KDA ratio3.40
Better than 69% of Gold Support players (median 2.43)
Better than 59% of Diamond Support players (median 2.65)
At Challenger level
Deaths5
Better than 73% of Gold Support players (median 7)
Better than 67% of Diamond Support players (median 6)
At Challenger level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed0
Better than 10% of Gold Support players (median 3)
Better than 4% of Diamond Support players (median 4)
At Iron level
Skillshots hit17
Better than 26% of Gold Support players (median 26)
Better than 28% of Diamond Support players (median 25)
Below the Iron median
Skillshots dodged25
Better than 51% of Gold Support players (median 25)
Better than 52% of Diamond Support players (median 24)