XmQ's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: XmQ#EUW (Seraphine)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute2.3
Better than 89% of Gold Support players (median 1.2)
Better than 98% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute343
Better than 71% of Gold Support players (median 317)
Better than 75% of Diamond Support players (median 310)
At Challenger level
Damage per minute444
Better than 51% of Gold Support players (median 430)
Better than 72% of Diamond Support players (median 336)
At Challenger level
Kill participation45%
Better than 35% of Gold Support players (median 50%)
Better than 22% of Diamond Support players (median 55%)
Below the Iron median
Share of team damage17%
Better than 77% of Gold Support players (median 12%)
Better than 89% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.13
Better than 39% of Gold Support players (median 2.31)
Better than 19% of Diamond Support players (median 2.64)
At Silver level
KDA ratio5.00
Better than 82% of Gold Support players (median 2.43)
Better than 74% of Diamond Support players (median 2.65)
At Challenger level
Deaths2
Better than 93% of Gold Support players (median 7)
Better than 90% of Diamond Support players (median 6)
At Challenger level
Solo kills1
Better than 83% of Gold Support players (median 0)
Better than 88% of Diamond Support players (median 0)
At Challenger level
Control wards placed1
Better than 27% of Gold Support players (median 3)
Better than 15% of Diamond Support players (median 4)
At Bronze level
Skillshots hit47
Better than 79% of Gold Support players (median 26)
Better than 79% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged11
Better than 18% of Gold Support players (median 25)
Better than 20% of Diamond Support players (median 24)