MadMove's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: MadMove#Solo (Thresh)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute2.1
Better than 84% of Gold Support players (median 1.2)
Better than 96% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute333
Better than 65% of Gold Support players (median 317)
Better than 67% of Diamond Support players (median 310)
At Challenger level
Damage per minute379
Better than 42% of Gold Support players (median 430)
Better than 62% of Diamond Support players (median 336)
At Challenger level
Kill participation67%
Better than 89% of Gold Support players (median 50%)
Better than 82% of Diamond Support players (median 55%)
At Challenger level
Share of team damage11%
Better than 43% of Gold Support players (median 12%)
Better than 62% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.41
Better than 9% of Gold Support players (median 2.31)
Better than 2% of Diamond Support players (median 2.64)
Below the Iron median
KDA ratio4.00
Better than 76% of Gold Support players (median 2.43)
Better than 66% of Diamond Support players (median 2.65)
At Challenger level
Deaths4
Better than 80% of Gold Support players (median 7)
Better than 76% of Diamond Support players (median 6)
At Challenger level
Solo kills1
Better than 83% of Gold Support players (median 0)
Better than 88% of Diamond Support players (median 0)
At Challenger level
Control wards placed2
Better than 40% of Gold Support players (median 3)
Better than 27% of Diamond Support players (median 4)
At Silver level
Skillshots hit22
Better than 40% of Gold Support players (median 26)
Better than 44% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged239
Better than 99% of Gold Support players (median 25)
Better than 99% of Diamond Support players (median 24)