zFrammy's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: zFrammy#EUW (Thresh)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.4
Better than 59% of Gold Support players (median 1.2)
Better than 76% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute313
Better than 47% of Gold Support players (median 317)
Better than 52% of Diamond Support players (median 310)
At Challenger level
Damage per minute373
Better than 41% of Gold Support players (median 430)
Better than 61% of Diamond Support players (median 336)
At Challenger level
Kill participation59%
Better than 73% of Gold Support players (median 50%)
Better than 59% of Diamond Support players (median 55%)
At Master level
Share of team damage12%
Better than 50% of Gold Support players (median 12%)
Better than 73% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.43
Better than 58% of Gold Support players (median 2.31)
Better than 34% of Diamond Support players (median 2.64)
At Gold level
KDA ratio5.67
Better than 85% of Gold Support players (median 2.43)
Better than 79% of Diamond Support players (median 2.65)
At Challenger level
Deaths3
Better than 87% of Gold Support players (median 7)
Better than 83% of Diamond Support players (median 6)
At Challenger level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed5
Better than 76% of Gold Support players (median 3)
Better than 62% of Diamond Support players (median 4)
At Challenger level
Skillshots hit23
Better than 42% of Gold Support players (median 26)
Better than 46% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged8
Better than 12% of Gold Support players (median 25)
Better than 13% of Diamond Support players (median 24)