Apoline's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Apoline#Shush (Seraphine)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.5
Better than 67% of Gold Support players (median 1.2)
Better than 84% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute334
Better than 65% of Gold Support players (median 317)
Better than 67% of Diamond Support players (median 310)
At Challenger level
Damage per minute545
Better than 63% of Gold Support players (median 430)
Better than 81% of Diamond Support players (median 336)
At Challenger level
Kill participation58%
Better than 72% of Gold Support players (median 50%)
Better than 59% of Diamond Support players (median 55%)
At Master level
Share of team damage23%
Better than 93% of Gold Support players (median 12%)
Better than 97% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.88
Better than 24% of Gold Support players (median 2.31)
Better than 10% of Diamond Support players (median 2.64)
At Iron level
KDA ratio1.17
Better than 15% of Gold Support players (median 2.43)
Better than 14% of Diamond Support players (median 2.65)
Below the Iron median
Deaths6
Better than 61% of Gold Support players (median 7)
Better than 55% of Diamond Support players (median 6)
At Challenger level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed0
Better than 10% of Gold Support players (median 3)
Better than 4% of Diamond Support players (median 4)
At Iron level
Skillshots hit40
Better than 71% of Gold Support players (median 26)
Better than 74% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged7
Better than 10% of Gold Support players (median 25)
Better than 10% of Diamond Support players (median 24)