CommanderSpook's numbers from this game next to Jungle players from Iron to Challenger.
Versus rank benchmarks: CommanderSpook#EUW (Lillia)
Jungle players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute7.5
Better than 78% of Gold Jungle players (median 6.5)
Better than 64% of Diamond Jungle players (median 7.0)
At Challenger level
Gold per minute431
Better than 46% of Gold Jungle players (median 438)
Better than 34% of Diamond Jungle players (median 459)
At Bronze level
Damage per minute527
Better than 29% of Gold Jungle players (median 671)
Better than 22% of Diamond Jungle players (median 723)
Below the Iron median
Kill participation44%
Better than 44% of Gold Jungle players (median 47%)
Better than 32% of Diamond Jungle players (median 50%)
At Bronze level
Share of team damage14%
Better than 26% of Gold Jungle players (median 18%)
Better than 18% of Diamond Jungle players (median 19%)
Below the Iron median
Vision score per minute1.37
Better than 95% of Gold Jungle players (median 0.86)
Better than 91% of Diamond Jungle players (median 0.85)
At Challenger level
KDA ratio5.33
Better than 82% of Gold Jungle players (median 2.56)
Better than 77% of Diamond Jungle players (median 2.75)
At Challenger level
Deaths3
Better than 83% of Gold Jungle players (median 6)
Better than 80% of Diamond Jungle players (median 6)
At Challenger level
Solo kills0
Better than 17% of Gold Jungle players (median 1)
Better than 17% of Diamond Jungle players (median 1)
Below the Iron median
Control wards placed5
Better than 97% of Gold Jungle players (median 0)
Better than 96% of Diamond Jungle players (median 1)
At Challenger level
Skillshots hit15
Better than 60% of Gold Jungle players (median 9)
Better than 50% of Diamond Jungle players (median 15)
At Challenger level
Skillshots dodged56
Better than 86% of Gold Jungle players (median 21)
Better than 88% of Diamond Jungle players (median 20)