Charels's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Charels#EUW (Thresh)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.7
Better than 72% of Gold Support players (median 1.2)
Better than 88% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute299
Better than 34% of Gold Support players (median 317)
Better than 41% of Diamond Support players (median 310)
Below the Iron median
Damage per minute304
Better than 29% of Gold Support players (median 430)
Better than 40% of Diamond Support players (median 336)
Below the Iron median
Kill participation35%
Better than 13% of Gold Support players (median 50%)
Better than 7% of Diamond Support players (median 55%)
Below the Iron median
Share of team damage12%
Better than 50% of Gold Support players (median 12%)
Better than 73% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.55
Better than 12% of Gold Support players (median 2.31)
Better than 3% of Diamond Support players (median 2.64)
Below the Iron median
KDA ratio1.20
Better than 15% of Gold Support players (median 2.43)
Better than 15% of Diamond Support players (median 2.65)
Below the Iron median
Deaths5
Better than 73% of Gold Support players (median 7)
Better than 67% of Diamond Support players (median 6)
At Challenger level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed0
Better than 10% of Gold Support players (median 3)
Better than 4% of Diamond Support players (median 4)
At Iron level
Skillshots hit5
Better than 11% of Gold Support players (median 26)
Better than 11% of Diamond Support players (median 25)
Below the Iron median
Skillshots dodged7
Better than 10% of Gold Support players (median 25)
Better than 10% of Diamond Support players (median 24)