Musashi's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Musashi#MRS (Lux)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute2.1
Better than 84% of Gold Support players (median 1.2)
Better than 96% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute285
Better than 24% of Gold Support players (median 317)
Better than 30% of Diamond Support players (median 310)
Below the Iron median
Damage per minute451
Better than 52% of Gold Support players (median 430)
Better than 72% of Diamond Support players (median 336)
At Challenger level
Kill participation27%
Better than 5% of Gold Support players (median 50%)
Better than 2% of Diamond Support players (median 55%)
Below the Iron median
Share of team damage11%
Better than 47% of Gold Support players (median 12%)
Better than 69% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.92
Better than 84% of Gold Support players (median 2.31)
Better than 71% of Diamond Support players (median 2.64)
At Master level
KDA ratio0.91
Better than 7% of Gold Support players (median 2.43)
Better than 7% of Diamond Support players (median 2.65)
Below the Iron median
Deaths11
Better than 11% of Gold Support players (median 7)
Better than 10% of Diamond Support players (median 6)
Below the Iron median
Solo kills1
Better than 83% of Gold Support players (median 0)
Better than 88% of Diamond Support players (median 0)
At Challenger level
Control wards placed6
Better than 83% of Gold Support players (median 3)
Better than 71% of Diamond Support players (median 4)
At Challenger level
Skillshots hit41
Better than 72% of Gold Support players (median 26)
Better than 75% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged7
Better than 10% of Gold Support players (median 25)
Better than 10% of Diamond Support players (median 24)