Ranked Flex match EUW1_7999300123
Blue teamRemake
Kills: blue 0, red 0
Red teamRemake
Blue team bans:![]()
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Red team bans:![]()
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This game ended in a remake, so it doesn't count towards stats or benchmarks.
Versus lane opponent: Problematic#EUW (Syndra)
1Problematic
Syndra, Bot
vs
1JHINºººº
Jhin, Bot
- Problematic: 3.2 CS per minute JHINºººº: 3.9 JHINºººº ahead.
- Problematic: 415 Gold per minute JHINºººº: 425 JHINºººº ahead.
- Problematic: 0 Damage per minute JHINºººº: 0 Even.
- Problematic: 0% Kill participation JHINºººº: 0% Even.
- Problematic: 0.00 KDA ratio JHINºººº: 0.00 Even.
- Problematic: 0.00 Vision score per minute JHINºººº: 0.00 Even.
- Problematic: 0% Share of team damage JHINºººº: 0% Even.
- Problematic: 0 Skillshots hit JHINºººº: 0 Even.
- Problematic: 0 Skillshots dodged JHINºººº: 0 Even.
All compared stats
| Stat | Problematic | JHINºººº | Difference |
|---|---|---|---|
| Lane minions by 10 min | 4 | 5 | −1 |
| Turret plates taken | 0 | 0 | 0 |
| Stat | Problematic | JHINºººº | Difference |
|---|---|---|---|
| CS per minute | 3.2 | 3.9 | −0.6 |
| Total CS | 5 | 6 | −1 |
| Gold per minute | 415 | 425 | −10 |
| Gold earned | 644 | 659 | −15 |
| Stat | Problematic | JHINºººº | Difference |
|---|---|---|---|
| KDA ratio | 0.00 | 0.00 | 0.00 |
| Kills | 0 | 0 | 0 |
| Deaths | 0 | 0 | 0 |
| Assists | 0 | 0 | 0 |
| Kill participation | 0% | 0% | 0 pts |
| Damage to champions | 0 | 0 | 0 |
| Damage per minute | 0 | 0 | 0 |
| Share of team damage | 0% | 0% | 0 pts |
| Solo kills | 0 | 0 | 0 |
| Damage taken | 9 | 62 | −53 |
| Damage mitigated | 2 | 20 | −18 |
| Heals and shields on allies | 0 | 0 | 0 |
| Time crowd-controlling enemies | 0:00 | 0:00 | 0:00 |
| Time spent dead | 0:00 | 0:00 | 0:00 |
| Stat | Problematic | JHINºººº | Difference |
|---|---|---|---|
| Vision score | 0 | 0 | 0 |
| Vision score per minute | 0.00 | 0.00 | 0.00 |
| Wards placed | 0 | 1 | −1 |
| Wards destroyed | 0 | 0 | 0 |
| Control wards placed | 0 | 0 | 0 |
| Stat | Problematic | JHINºººº | Difference |
|---|---|---|---|
| Damage to objectives | 0 | 0 | 0 |
| Damage to turrets | 0 | 0 | 0 |
| Turret takedowns | 0 | 0 | 0 |
| Damage to epic monsters | 0 | 0 | 0 |
| Stat | Problematic | JHINºººº | Difference |
|---|---|---|---|
| Skillshots hit | 0 | 0 | 0 |
| Skillshots dodged | 0 | 0 | 0 |
| Last-second dodges | 0 | 0 | 0 |
| Abilities used | 3 | 1 | +2 |
Gold, XP and CS over time
Riot didn't return a timeline for this game.