CallMeJ's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: CallMeJ#MLG (Pantheon)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.1
Better than 36% of Gold Support players (median 1.2)
Better than 52% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute343
Better than 71% of Gold Support players (median 317)
Better than 75% of Diamond Support players (median 310)
At Challenger level
Damage per minute598
Better than 69% of Gold Support players (median 430)
Better than 84% of Diamond Support players (median 336)
At Challenger level
Kill participation33%
Better than 10% of Gold Support players (median 50%)
Better than 5% of Diamond Support players (median 55%)
Below the Iron median
Share of team damage13%
Better than 56% of Gold Support players (median 12%)
Better than 76% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.97
Better than 86% of Gold Support players (median 2.31)
Better than 73% of Diamond Support players (median 2.64)
At Challenger level
KDA ratio2.00
Better than 39% of Gold Support players (median 2.43)
Better than 38% of Diamond Support players (median 2.65)
Below the Iron median
Deaths9
Better than 26% of Gold Support players (median 7)
Better than 23% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed5
Better than 76% of Gold Support players (median 3)
Better than 62% of Diamond Support players (median 4)
At Challenger level
Skillshots hit14
Better than 20% of Gold Support players (median 26)
Better than 22% of Diamond Support players (median 25)
Below the Iron median
Skillshots dodged19
Better than 36% of Gold Support players (median 25)
Better than 39% of Diamond Support players (median 24)