Ranked Solo/Duo match EUW1_7992118868
Blue teamVictory
Kills: blue 45, red 52
Red teamDefeat
Blue team bans:![]()
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Red team bans:![]()
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Versus lane opponent: DeadEmployer#EUW (Shyvana)
18DeadEmployer
Shyvana, Jungle
vs
18LM HardTry
Nocturne, Jungle
- DeadEmployer: 5.7 CS per minute LM HardTry: 7.8 LM HardTry ahead.
- DeadEmployer: 369 Gold per minute LM HardTry: 515 LM HardTry ahead.
- DeadEmployer: 596 Damage per minute LM HardTry: 1,110 LM HardTry ahead.
- DeadEmployer: 38% Kill participation LM HardTry: 63% LM HardTry ahead.
- DeadEmployer: 1.89 KDA ratio LM HardTry: 6.60 LM HardTry ahead.
- DeadEmployer: 0.84 Vision score per minute LM HardTry: 0.94 LM HardTry ahead.
- DeadEmployer: 13% Share of team damage LM HardTry: 25% LM HardTry ahead.
- DeadEmployer: 22 Skillshots hit LM HardTry: 38 LM HardTry ahead.
- DeadEmployer: 46 Skillshots dodged LM HardTry: 37 DeadEmployer ahead.
All compared stats
| Stat | DeadEmployer | LM HardTry | Difference |
|---|---|---|---|
| Lane minions by 10 min | 1 | 1 | 0 |
| Turret plates taken | 1 | 6 | −5 |
| Biggest CS lead on opponent | 8 | 91 | −83 |
| Biggest level lead on opponent | 1 | 3 | −2 |
| Stat | DeadEmployer | LM HardTry | Difference |
|---|---|---|---|
| CS per minute | 5.7 | 7.8 | −2.1 |
| Total CS | 244 | 332 | −88 |
| Gold per minute | 369 | 515 | −146 |
| Gold earned | 15,748 | 21,975 | −6,227 |
| Stat | DeadEmployer | LM HardTry | Difference |
|---|---|---|---|
| KDA ratio | 1.89 | 6.60 | −4.71 |
| Kills | 6 | 13 | −7 |
| Deaths | 9 | 5 | +4 |
| Assists | 11 | 20 | −9 |
| Kill participation | 38% | 63% | −26 pts |
| Damage to champions | 25,417 | 47,323 | −21,906 |
| Damage per minute | 596 | 1,110 | −514 |
| Share of team damage | 13% | 25% | −12 pts |
| Solo kills | 0 | 4 | −4 |
| Damage taken | 46,176 | 64,365 | −18,189 |
| Damage mitigated | 67,037 | 59,902 | +7,135 |
| Heals and shields on allies | 0 | 0 | 0 |
| Time crowd-controlling enemies | 0:20 | 5:48 | −5:28 |
| Time spent dead | 7:34 | 3:47 | +3:47 |
| Stat | DeadEmployer | LM HardTry | Difference |
|---|---|---|---|
| Vision score | 36 | 40 | −4 |
| Vision score per minute | 0.84 | 0.94 | −0.09 |
| Wards placed | 5 | 10 | −5 |
| Wards destroyed | 8 | 4 | +4 |
| Control wards placed | 4 | 4 | 0 |
| Stat | DeadEmployer | LM HardTry | Difference |
|---|---|---|---|
| Damage to objectives | 28,862 | 53,539 | −24,677 |
| Damage to turrets | 848 | 2,755 | −1,907 |
| Turret takedowns | 1 | 2 | −1 |
| Damage to epic monsters | 28,013 | 50,784 | −22,771 |
| Stat | DeadEmployer | LM HardTry | Difference |
|---|---|---|---|
| Skillshots hit | 22 | 38 | −16 |
| Skillshots dodged | 46 | 37 | +9 |
| Last-second dodges | 1 | 0 | +1 |
| Abilities used | 673 | 295 | +378 |
Gold, XP and CS over time
Riot didn't return a timeline for this game.