augh's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: augh#uwu (Lux)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.5
Better than 67% of Gold Support players (median 1.2)
Better than 84% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute347
Better than 73% of Gold Support players (median 317)
Better than 78% of Diamond Support players (median 310)
At Challenger level
Damage per minute810
Better than 89% of Gold Support players (median 430)
Better than 93% of Diamond Support players (median 336)
At Challenger level
Kill participation69%
Better than 90% of Gold Support players (median 50%)
Better than 86% of Diamond Support players (median 55%)
At Challenger level
Share of team damage18%
Better than 82% of Gold Support players (median 12%)
Better than 92% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.62
Better than 14% of Gold Support players (median 2.31)
Better than 4% of Diamond Support players (median 2.64)
Below the Iron median
KDA ratio1.85
Better than 34% of Gold Support players (median 2.43)
Better than 33% of Diamond Support players (median 2.65)
Below the Iron median
Deaths13
Better than 4% of Gold Support players (median 7)
Better than 3% of Diamond Support players (median 6)
Below the Iron median
Solo kills1
Better than 83% of Gold Support players (median 0)
Better than 88% of Diamond Support players (median 0)
At Challenger level
Control wards placed1
Better than 27% of Gold Support players (median 3)
Better than 15% of Diamond Support players (median 4)
At Bronze level
Skillshots hit40
Better than 71% of Gold Support players (median 26)
Better than 74% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged41
Better than 71% of Gold Support players (median 25)
Better than 76% of Diamond Support players (median 24)