Swiftplay match EUW1_7912271138
Blue teamDefeat
Kills: blue 44, red 60
Red teamVictory
Blue team bans:
Red team bans:
Versus lane opponent: Fallen#NUA (Ambessa)
18Fallen
Ambessa, Jungle
vs
18Zenith Heaven
Master Yi, Jungle
- Fallen: 6.1 CS per minute Zenith Heaven: 6.7 Zenith Heaven ahead.
- Fallen: 768 Gold per minute Zenith Heaven: 852 Zenith Heaven ahead.
- Fallen: 895 Damage per minute Zenith Heaven: 1,567 Zenith Heaven ahead.
- Fallen: 27% Kill participation Zenith Heaven: 40% Zenith Heaven ahead.
- Fallen: 1.09 KDA ratio Zenith Heaven: 3.00 Zenith Heaven ahead.
- Fallen: 0.81 Vision score per minute Zenith Heaven: 0.92 Zenith Heaven ahead.
- Fallen: 16% Share of team damage Zenith Heaven: 24% Zenith Heaven ahead.
- Fallen: 0 Skillshots hit Zenith Heaven: 0 Even.
- Fallen: 4 Skillshots dodged Zenith Heaven: 20 Zenith Heaven ahead.
All compared stats
| Stat | Fallen | Zenith Heaven | Difference |
|---|---|---|---|
| Lane minions by 10 min | 2 | 6 | −4 |
| Turret plates taken | 0 | 2 | −2 |
| Biggest CS lead on opponent | 4 | 19 | −15 |
| Biggest level lead on opponent | 2 | 2 | 0 |
| Stat | Fallen | Zenith Heaven | Difference |
|---|---|---|---|
| CS per minute | 6.1 | 6.7 | −0.6 |
| Total CS | 173 | 190 | −17 |
| Gold per minute | 768 | 852 | −84 |
| Gold earned | 21,781 | 24,154 | −2,373 |
| Stat | Fallen | Zenith Heaven | Difference |
|---|---|---|---|
| KDA ratio | 1.09 | 3.00 | −1.91 |
| Kills | 8 | 16 | −8 |
| Deaths | 11 | 8 | +3 |
| Assists | 4 | 8 | −4 |
| Kill participation | 27% | 40% | −13 pts |
| Damage to champions | 25,366 | 44,416 | −19,050 |
| Damage per minute | 895 | 1,567 | −672 |
| Share of team damage | 16% | 24% | −8 pts |
| Solo kills | 3 | 3 | 0 |
| Damage taken | 43,031 | 50,505 | −7,474 |
| Damage mitigated | 68,595 | 46,830 | +21,765 |
| Heals and shields on allies | 0 | 0 | 0 |
| Time crowd-controlling enemies | 0:15 | 0:12 | +0:03 |
| Time spent dead | 5:06 | 4:10 | +0:56 |
| Stat | Fallen | Zenith Heaven | Difference |
|---|---|---|---|
| Vision score | 23 | 26 | −3 |
| Vision score per minute | 0.81 | 0.92 | −0.11 |
| Wards placed | 1 | 14 | −13 |
| Wards destroyed | 5 | 1 | +4 |
| Control wards placed | 1 | 0 | +1 |
| Stat | Fallen | Zenith Heaven | Difference |
|---|---|---|---|
| Damage to objectives | 32,622 | 35,421 | −2,799 |
| Damage to turrets | 0 | 2,323 | −2,323 |
| Turret takedowns | 0 | 1 | −1 |
| Damage to epic monsters | 32,622 | 33,098 | −476 |
| Stat | Fallen | Zenith Heaven | Difference |
|---|---|---|---|
| Skillshots hit | 0 | 0 | 0 |
| Skillshots dodged | 4 | 20 | −16 |
| Last-second dodges | 0 | 0 | 0 |
| Abilities used | 363 | 166 | +197 |
Gold, XP and CS over time
Riot didn't return a timeline for this game.