Beearkiller's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Beearkiller#EUW (Thresh)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.1
Better than 45% of Gold Support players (median 1.2)
Better than 61% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute626
Better than 99% of Gold Support players (median 317)
Better than 99% of Diamond Support players (median 310)
At Challenger level
Damage per minute434
Better than 50% of Gold Support players (median 430)
Better than 71% of Diamond Support players (median 336)
At Challenger level
Kill participation55%
Better than 64% of Gold Support players (median 50%)
Better than 51% of Diamond Support players (median 55%)
At Diamond level
Share of team damage8%
Better than 21% of Gold Support players (median 12%)
Better than 30% of Diamond Support players (median 9%)
Below the Iron median
Vision score per minute1.67
Better than 16% of Gold Support players (median 2.31)
Better than 5% of Diamond Support players (median 2.64)
Below the Iron median
KDA ratio10.33
Better than 94% of Gold Support players (median 2.43)
Better than 93% of Diamond Support players (median 2.65)
At Challenger level
Deaths3
Better than 87% of Gold Support players (median 7)
Better than 83% of Diamond Support players (median 6)
At Challenger level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed1
Better than 27% of Gold Support players (median 3)
Better than 15% of Diamond Support players (median 4)
At Bronze level
Skillshots hit20
Better than 33% of Gold Support players (median 26)
Better than 37% of Diamond Support players (median 25)
Below the Iron median
Skillshots dodged35
Better than 66% of Gold Support players (median 25)
Better than 69% of Diamond Support players (median 24)