jis's typical Support game in Ranked Solo/Duo next to players from Iron to Challenger and next to their lane opponents.
Versus Rank Benchmarks
jis's typical Support game: the median of the last 4 Ranked Solo/Duo games as Support (2W 2L), so a single unusual game doesn't skew it. Dots mark each rank's median, the band is the middle half of Silver players, and the diamond is jis.
CS per minute1.0
Better than 31% of Silver Support players (median 1.3)
Better than 48% of Diamond Support players (median 1.1)
At Challenger level
Gold per minute317
Better than 50% of Silver Support players (median 317)
Better than 56% of Diamond Support players (median 309)
At Grandmaster level
Damage per minute328
Better than 31% of Silver Support players (median 444)
Better than 51% of Diamond Support players (median 323)
At Challenger level
Kill participation56%
Better than 69% of Silver Support players (median 50%)
Better than 49% of Diamond Support players (median 56%)
At Platinum level
Share of team damage8%
Better than 19% of Silver Support players (median 12%)
Better than 31% of Diamond Support players (median 9%)
Below the Iron median
Vision score per minute2.34
Better than 62% of Silver Support players (median 2.16)
Better than 34% of Diamond Support players (median 2.62)
At Silver level
KDA ratio3.50
Better than 66% of Silver Support players (median 2.50)
Better than 60% of Diamond Support players (median 2.83)
At Challenger level
Deaths5
Better than 66% of Silver Support players (median 7)
Better than 59% of Diamond Support players (median 6)
At Challenger level
Solo kills1
Better than 73% of Silver Support players (median 0)
Better than 81% of Diamond Support players (median 0)
At Challenger level
Control wards placed2
Better than 41% of Silver Support players (median 2)
Better than 23% of Diamond Support players (median 4)
At Bronze level
Skillshots hit22
Better than 33% of Silver Support players (median 29)
Better than 47% of Diamond Support players (median 24)
At Challenger level
Skillshots dodged48
Better than 72% of Silver Support players (median 28)
Better than 78% of Diamond Support players (median 20)
At Challenger level
Versus Lane Opponents
jis against the players they faced in lane, from the same 4 games. Each side shows the typical (median) game.
Games won
2/4
More gold than opponent
3/4
More CS than opponent
1/4
More damage than opponent
1/4
jis
Typical Support game
vs
Ø
Lane opponents
Typical opponent game
jis: 1.0CS per minuteLane opponents: 1.6Lane opponents ahead.
jis: 317Gold per minuteLane opponents: 292jis ahead.
jis: 328Damage per minuteLane opponents: 339Lane opponents ahead.