Problematic's typical Mid game in Ranked Solo/Duo next to players from Iron to Challenger and next to their lane opponents.
Versus Rank Benchmarks
Problematic's typical Mid game: the median of the last 2 Ranked Solo/Duo games as Mid (0W 2L), so a single unusual game doesn't skew it. Dots mark each rank's median, the band is the middle half of Platinum players, and the diamond is Problematic.
CS per minute7.8
Better than 76% of Platinum Mid players (median 6.9)
Better than 65% of Diamond Mid players (median 7.3)
At Grandmaster level
Gold per minute483
Better than 80% of Platinum Mid players (median 421)
Better than 76% of Diamond Mid players (median 433)
At Challenger level
Damage per minute1,180
Better than 81% of Platinum Mid players (median 877)
Better than 81% of Diamond Mid players (median 897)
At Challenger level
Kill participation40%
Better than 42% of Platinum Mid players (median 43%)
Better than 34% of Diamond Mid players (median 45%)
Below the Iron median
Share of team damage25%
Better than 61% of Platinum Mid players (median 23%)
Better than 60% of Diamond Mid players (median 24%)
At Challenger level
Vision score per minute0.82
Better than 69% of Platinum Mid players (median 0.69)
Better than 72% of Diamond Mid players (median 0.69)
At Challenger level
KDA ratio1.63
Better than 35% of Platinum Mid players (median 2.14)
Better than 32% of Diamond Mid players (median 2.27)
Below the Iron median
Deaths8
Better than 34% of Platinum Mid players (median 7)
Better than 28% of Diamond Mid players (median 6)
Below the Iron median
Solo kills2
Better than 49% of Platinum Mid players (median 2)
Better than 55% of Diamond Mid players (median 2)
At Challenger level
Control wards placed2
Better than 88% of Platinum Mid players (median 0)
Better than 88% of Diamond Mid players (median 0)
At Challenger level
Skillshots hit58
Better than 75% of Platinum Mid players (median 28)
Better than 72% of Diamond Mid players (median 25)
At Challenger level
Skillshots dodged22
Better than 47% of Platinum Mid players (median 23)
Better than 47% of Diamond Mid players (median 22)
At Challenger level
Versus Lane Opponents
Problematic against the players they faced in lane, from the same 2 games. Each side shows the typical (median) game.
Games won
0/2
More gold than opponent
1/2
More CS than opponent
1/2
More damage than opponent
1/2
Problematic
Typical Mid game
vs
Ø
Lane opponents
Typical opponent game
Problematic: 7.8CS per minuteLane opponents: 8.0Lane opponents ahead.
Problematic: 483Gold per minuteLane opponents: 478Problematic ahead.
Problematic: 1,180Damage per minuteLane opponents: 892Problematic ahead.