NAOF's typical Top game in Ranked Solo/Duo next to players from Iron to Challenger and next to their lane opponents.
Versus Rank Benchmarks
NAOF's typical Top game: the median of the last 2 Ranked Solo/Duo games as Top (2W 0L), so a single unusual game doesn't skew it. Dots mark each rank's median, the band is the middle half of Iron players, and the diamond is NAOF.
CS per minute7.8
Better than 93% of Iron Top players (median 5.6)
Better than 60% of Diamond Top players (median 7.4)
At Challenger level
Gold per minute483
Better than 85% of Iron Top players (median 376)
Better than 79% of Diamond Top players (median 415)
At Challenger level
Damage per minute1,079
Better than 77% of Iron Top players (median 780)
Better than 83% of Diamond Top players (median 759)
At Challenger level
Kill participation34%
Better than 52% of Iron Top players (median 33%)
Better than 51% of Diamond Top players (median 34%)
At Diamond level
Share of team damage30%
Better than 81% of Iron Top players (median 22%)
Better than 89% of Diamond Top players (median 22%)
At Challenger level
Vision score per minute0.71
Better than 58% of Iron Top players (median 0.67)
Better than 38% of Diamond Top players (median 0.79)
At Bronze level
KDA ratio5.40
Better than 90% of Iron Top players (median 1.70)
Better than 90% of Diamond Top players (median 1.80)
At Challenger level
Deaths3
Better than 84% of Iron Top players (median 7)
Better than 83% of Diamond Top players (median 6)
At Challenger level
Solo kills8
Better than 89% of Iron Top players (median 3)
Better than 97% of Diamond Top players (median 2)
At Challenger level
Control wards placed1
Better than 87% of Iron Top players (median 0)
Better than 79% of Diamond Top players (median 0)
At Challenger level
Skillshots hit20
Better than 75% of Iron Top players (median 0)
Better than 69% of Diamond Top players (median 5)
At Challenger level
Skillshots dodged20
Better than 49% of Iron Top players (median 20)
Better than 53% of Diamond Top players (median 18)
At Challenger level
Versus Lane Opponents
NAOF against the players they faced in lane, from the same 2 games. Each side shows the typical (median) game.
Games won
2/2
More gold than opponent
2/2
More CS than opponent
2/2
More damage than opponent
2/2
NAOF
Typical Top game
vs
Ø
Lane opponents
Typical opponent game
NAOF: 7.8CS per minuteLane opponents: 4.5NAOF ahead.
NAOF: 483Gold per minuteLane opponents: 297NAOF ahead.
NAOF: 1,079Damage per minuteLane opponents: 404NAOF ahead.