Midfirewear's typical Jungle game in Ranked Solo/Duo next to players from Iron to Challenger and next to their lane opponents.
Versus Rank Benchmarks
Midfirewear's typical Jungle game: the median of the last 4 Ranked Solo/Duo games as Jungle (2W 2L), so a single unusual game doesn't skew it. Dots mark each rank's median, the band is the middle half of Diamond players, and the diamond is Midfirewear.
CS per minute7.7
Better than 74% of Diamond Jungle players (median 7.0)
Better than 67% of Master Jungle players (median 7.2)
At Challenger level
Gold per minute513
Better than 74% of Diamond Jungle players (median 462)
Better than 74% of Master Jungle players (median 464)
At Challenger level
Damage per minute1,090
Better than 89% of Diamond Jungle players (median 701)
Better than 87% of Master Jungle players (median 715)
At Challenger level
Kill participation49%
Better than 41% of Diamond Jungle players (median 51%)
Better than 41% of Master Jungle players (median 53%)
At Gold level
Share of team damage23%
Better than 70% of Diamond Jungle players (median 19%)
Better than 68% of Master Jungle players (median 20%)
At Challenger level
Vision score per minute0.80
Better than 43% of Diamond Jungle players (median 0.86)
Better than 36% of Master Jungle players (median 0.91)
At Bronze level
KDA ratio3.25
Better than 59% of Diamond Jungle players (median 2.67)
Better than 54% of Master Jungle players (median 3.00)
At Challenger level
Deaths7
Better than 43% of Diamond Jungle players (median 6)
Better than 35% of Master Jungle players (median 5)
At Iron level
Solo kills3
Better than 79% of Diamond Jungle players (median 1)
Better than 85% of Master Jungle players (median 1)
At Challenger level
Control wards placed0
Better than 24% of Diamond Jungle players (median 1)
Better than 21% of Master Jungle players (median 1)
At Gold level
Skillshots hit0
Better than 18% of Diamond Jungle players (median 12)
Better than 16% of Master Jungle players (median 14)
Below the Iron median
Skillshots dodged35
Better than 74% of Diamond Jungle players (median 18)
Better than 75% of Master Jungle players (median 18)
At Challenger level
Versus Lane Opponents
Midfirewear against the players they faced in lane, from the same 4 games. Each side shows the typical (median) game.
Games won
2/4
More gold than opponent
3/4
More CS than opponent
3/4
More damage than opponent
4/4
Midfirewear
Typical Jungle game
vs
Ø
Lane opponents
Typical opponent game
Midfirewear: 7.7CS per minuteLane opponents: 6.7Midfirewear ahead.
Midfirewear: 513Gold per minuteLane opponents: 433Midfirewear ahead.
Midfirewear: 1,090Damage per minuteLane opponents: 652Midfirewear ahead.