Labo's typical Support game in Ranked Solo/Duo next to players from Iron to Challenger and next to their lane opponents.
Versus Rank Benchmarks
Labo's typical Support game: the median of the last 4 Ranked Solo/Duo games as Support (1W 3L), so a single unusual game doesn't skew it. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is Labo.
CS per minute1.7
Better than 72% of Gold Support players (median 1.2)
Better than 88% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute269
Better than 13% of Gold Support players (median 317)
Better than 17% of Diamond Support players (median 310)
Below the Iron median
Damage per minute423
Better than 49% of Gold Support players (median 431)
Better than 70% of Diamond Support players (median 336)
At Challenger level
Kill participation39%
Better than 19% of Gold Support players (median 50%)
Better than 11% of Diamond Support players (median 55%)
Below the Iron median
Share of team damage12%
Better than 52% of Gold Support players (median 12%)
Better than 74% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.28
Better than 49% of Gold Support players (median 2.30)
Better than 27% of Diamond Support players (median 2.64)
At Silver level
KDA ratio0.92
Better than 7% of Gold Support players (median 2.43)
Better than 7% of Diamond Support players (median 2.65)
Below the Iron median
Deaths9
Better than 31% of Gold Support players (median 7)
Better than 27% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed5
Better than 73% of Gold Support players (median 3)
Better than 57% of Diamond Support players (median 4)
At Master level
Skillshots hit26
Better than 49% of Gold Support players (median 26)
Better than 54% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged23
Better than 46% of Gold Support players (median 25)
Better than 48% of Diamond Support players (median 24)
At Challenger level
Versus Lane Opponents
Labo against the players they faced in lane, from the same 4 games. Each side shows the typical (median) game.
Games won
1/4
More gold than opponent
1/4
More CS than opponent
4/4
More damage than opponent
3/4
Labo
Typical Support game
vs
Ø
Lane opponents
Typical opponent game
Labo: 1.7CS per minuteLane opponents: 1.0Labo ahead.
Labo: 269Gold per minuteLane opponents: 310Lane opponents ahead.
Labo: 423Damage per minuteLane opponents: 314Labo ahead.