JustBuffADCMan's typical Support game in Ranked Solo/Duo next to players from Iron to Challenger and next to their lane opponents.
Versus Rank Benchmarks
JustBuffADCMan's typical Support game: the median of the last 11 Ranked Solo/Duo games as Support (4W 7L), so a single unusual game doesn't skew it. Dots mark each rank's median, the band is the middle half of Master players, and the diamond is JustBuffADCMan.
CS per minute1.2
Better than 70% of Master Support players (median 1.0)
Better than 74% of Challenger Support players (median 1.0)
At Challenger level
Gold per minute337
Better than 73% of Master Support players (median 307)
Better than 69% of Challenger Support players (median 316)
At Challenger level
Damage per minute635
Better than 92% of Master Support players (median 325)
Better than 89% of Challenger Support players (median 318)
At Challenger level
Kill participation58%
Better than 55% of Master Support players (median 57%)
Better than 43% of Challenger Support players (median 61%)
At Grandmaster level
Share of team damage15%
Better than 88% of Master Support players (median 9%)
Better than 85% of Challenger Support players (median 9%)
At Challenger level
Vision score per minute2.05
Better than 14% of Master Support players (median 2.76)
Better than 9% of Challenger Support players (median 2.97)
At Bronze level
KDA ratio1.75
Better than 31% of Master Support players (median 2.75)
Better than 29% of Challenger Support players (median 2.83)
Below the Iron median
Deaths8
Better than 28% of Master Support players (median 6)
Better than 28% of Challenger Support players (median 6)
Below the Iron median
Solo kills0
Better than 41% of Master Support players (median 0)
Better than 43% of Challenger Support players (median 0)
At Challenger level
Control wards placed1
Better than 11% of Master Support players (median 4)
Better than 10% of Challenger Support players (median 6)
At Bronze level
Skillshots hit133
Better than 99% of Master Support players (median 22)
Better than 99% of Challenger Support players (median 22)
At Challenger level
Skillshots dodged23
Better than 52% of Master Support players (median 22)
Better than 48% of Challenger Support players (median 24)
At Master level
Versus Lane Opponents
JustBuffADCMan against the players they faced in lane, from the same 11 games. Each side shows the typical (median) game.
Games won
4/11
More gold than opponent
7/11
More CS than opponent
8/11
More damage than opponent
8/11
JustBuffADCMan
Typical Support game
vs
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Lane opponents
Typical opponent game
JustBuffADCMan: 1.2CS per minuteLane opponents: 0.7JustBuffADCMan ahead.
JustBuffADCMan: 337Gold per minuteLane opponents: 329JustBuffADCMan ahead.
JustBuffADCMan: 635Damage per minuteLane opponents: 342JustBuffADCMan ahead.