Isolde's typical Support game in Ranked Solo/Duo next to players from Iron to Challenger and next to their lane opponents.
Versus Rank Benchmarks
Isolde's typical Support game: the median of the last 2 Ranked Solo/Duo games as Support (2W 0L), so a single unusual game doesn't skew it. Dots mark each rank's median, the band is the middle half of Diamond players, and the diamond is Isolde.
CS per minute0.9
Better than 28% of Diamond Support players (median 1.0)
Better than 31% of Master Support players (median 1.0)
Below the Iron median
Gold per minute343
Better than 80% of Diamond Support players (median 311)
Better than 76% of Master Support players (median 307)
At Challenger level
Damage per minute148
Better than 4% of Diamond Support players (median 332)
Better than 3% of Master Support players (median 325)
Below the Iron median
Kill participation62%
Better than 69% of Diamond Support players (median 56%)
Better than 65% of Master Support players (median 57%)
At Challenger level
Share of team damage4%
Better than 2% of Diamond Support players (median 9%)
Better than 2% of Master Support players (median 9%)
Below the Iron median
Vision score per minute1.92
Better than 13% of Diamond Support players (median 2.64)
Better than 11% of Master Support players (median 2.76)
At Bronze level
KDA ratio8.90
Better than 90% of Diamond Support players (median 2.83)
Better than 90% of Master Support players (median 2.75)
At Challenger level
Deaths3
Better than 83% of Diamond Support players (median 6)
Better than 82% of Master Support players (median 6)
At Challenger level
Solo kills0
Better than 40% of Diamond Support players (median 0)
Better than 41% of Master Support players (median 0)
At Challenger level
Control wards placed2
Better than 26% of Diamond Support players (median 4)
Better than 21% of Master Support players (median 4)
At Silver level
Skillshots hit15
Better than 23% of Diamond Support players (median 24)
Better than 31% of Master Support players (median 22)
Below the Iron median
Skillshots dodged28
Better than 60% of Diamond Support players (median 20)
Better than 61% of Master Support players (median 22)
At Challenger level
Versus Lane Opponents
Isolde against the players they faced in lane, from the same 2 games. Each side shows the typical (median) game.
Games won
2/2
More gold than opponent
2/2
More CS than opponent
0/2
More damage than opponent
0/2
Isolde
Typical Support game
vs
Ø
Lane opponents
Typical opponent game
Isolde: 0.9CS per minuteLane opponents: 1.0Lane opponents ahead.
Isolde: 343Gold per minuteLane opponents: 262Isolde ahead.
Isolde: 148Damage per minuteLane opponents: 294Lane opponents ahead.