Impaired's typical Support game in Ranked Solo/Duo next to players from Iron to Challenger and next to their lane opponents.
Versus Rank Benchmarks
Impaired's typical Support game: the median of the last 10 Ranked Solo/Duo games as Support (7W 3L), so a single unusual game doesn't skew it. Dots mark each rank's median, the band is the middle half of Master players, and the diamond is Impaired.
CS per minute0.5
Better than 6% of Master Support players (median 1.0)
Better than 3% of Challenger Support players (median 1.0)
Below the Iron median
Gold per minute319
Better than 59% of Master Support players (median 306)
Better than 52% of Challenger Support players (median 317)
At Challenger level
Damage per minute323
Better than 50% of Master Support players (median 324)
Better than 51% of Challenger Support players (median 320)
At Challenger level
Kill participation60%
Better than 60% of Master Support players (median 57%)
Better than 50% of Challenger Support players (median 60%)
At Challenger level
Share of team damage9%
Better than 54% of Master Support players (median 9%)
Better than 52% of Challenger Support players (median 9%)
At Challenger level
Vision score per minute1.95
Better than 12% of Master Support players (median 2.78)
Better than 7% of Challenger Support players (median 2.95)
At Bronze level
KDA ratio6.63
Better than 83% of Master Support players (median 2.80)
Better than 85% of Challenger Support players (median 2.80)
At Challenger level
Deaths4
Better than 77% of Master Support players (median 6)
Better than 77% of Challenger Support players (median 6)
At Challenger level
Solo kills0
Better than 41% of Master Support players (median 0)
Better than 43% of Challenger Support players (median 0)
At Challenger level
Control wards placed4
Better than 37% of Master Support players (median 4)
Better than 31% of Challenger Support players (median 6)
At Platinum level
Skillshots hit68
Better than 92% of Master Support players (median 23)
Better than 95% of Challenger Support players (median 22)
At Challenger level
Skillshots dodged7
Better than 10% of Master Support players (median 22)
Better than 9% of Challenger Support players (median 24)
Below the Iron median
Versus Lane Opponents
Impaired against the players they faced in lane, from the same 10 games. Each side shows the typical (median) game.
Games won
7/10
More gold than opponent
5/10
More CS than opponent
1/10
More damage than opponent
7/10
Impaired
Typical Support game
vs
Ø
Lane opponents
Typical opponent game
Impaired: 0.5CS per minuteLane opponents: 1.1Lane opponents ahead.
Impaired: 319Gold per minuteLane opponents: 298Impaired ahead.
Impaired: 323Damage per minuteLane opponents: 299Impaired ahead.