Hade's typical Support game in Ranked Solo/Duo next to players from Iron to Challenger and next to their lane opponents.
Versus Rank Benchmarks
Hade's typical Support game: the median of the last 9 Ranked Solo/Duo games as Support (2W 7L), so a single unusual game doesn't skew it. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is Hade.
CS per minute1.0
Better than 33% of Gold Support players (median 1.2)
Better than 42% of Diamond Support players (median 1.1)
At Challenger level
Gold per minute254
Better than 5% of Gold Support players (median 315)
Better than 8% of Diamond Support players (median 309)
Below the Iron median
Damage per minute231
Better than 11% of Gold Support players (median 429)
Better than 23% of Diamond Support players (median 323)
Below the Iron median
Kill participation47%
Better than 37% of Gold Support players (median 51%)
Better than 25% of Diamond Support players (median 56%)
At Iron level
Share of team damage6%
Better than 9% of Gold Support players (median 11%)
Better than 15% of Diamond Support players (median 9%)
Below the Iron median
Vision score per minute2.38
Better than 51% of Gold Support players (median 2.37)
Better than 36% of Diamond Support players (median 2.62)
At Gold level
KDA ratio1.40
Better than 19% of Gold Support players (median 2.50)
Better than 18% of Diamond Support players (median 2.83)
Below the Iron median
Deaths8
Better than 36% of Gold Support players (median 7)
Better than 27% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed5
Better than 78% of Gold Support players (median 3)
Better than 66% of Diamond Support players (median 4)
At Grandmaster level
Skillshots hit29
Better than 56% of Gold Support players (median 26)
Better than 60% of Diamond Support players (median 24)
At Challenger level
Skillshots dodged31
Better than 56% of Gold Support players (median 28)
Better than 66% of Diamond Support players (median 20)
At Challenger level
Versus Lane Opponents
Hade against the players they faced in lane, from the same 9 games. Each side shows the typical (median) game.
Games won
2/9
More gold than opponent
2/9
More CS than opponent
4/9
More damage than opponent
1/9
Hade
Typical Support game
vs
Ø
Lane opponents
Typical opponent game
Hade: 1.0CS per minuteLane opponents: 1.0Lane opponents ahead.
Hade: 254Gold per minuteLane opponents: 311Lane opponents ahead.
Hade: 231Damage per minuteLane opponents: 365Lane opponents ahead.