Generalluap's typical Support game in Ranked Solo/Duo next to players from Iron to Challenger and next to their lane opponents.
Versus Rank Benchmarks
Generalluap's typical Support game: the median of the last 1 Ranked Solo/Duo game as Support (0W 1L), so a single unusual game doesn't skew it. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is Generalluap.
CS per minute1.2
Better than 53% of Gold Support players (median 1.2)
Better than 68% of Diamond Support players (median 1.1)
At Challenger level
Gold per minute277
Better than 19% of Gold Support players (median 315)
Better than 22% of Diamond Support players (median 310)
Below the Iron median
Damage per minute243
Better than 13% of Gold Support players (median 429)
Better than 27% of Diamond Support players (median 323)
Below the Iron median
Kill participation39%
Better than 16% of Gold Support players (median 51%)
Better than 11% of Diamond Support players (median 56%)
Below the Iron median
Share of team damage9%
Better than 35% of Gold Support players (median 11%)
Better than 52% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.75
Better than 16% of Gold Support players (median 2.36)
Better than 12% of Diamond Support players (median 2.61)
Below the Iron median
KDA ratio1.00
Better than 10% of Gold Support players (median 2.48)
Better than 10% of Diamond Support players (median 2.85)
Below the Iron median
Deaths7
Better than 47% of Gold Support players (median 7)
Better than 36% of Diamond Support players (median 6)
At Emerald level
Solo kills1
Better than 83% of Gold Support players (median 0)
Better than 89% of Diamond Support players (median 0)
At Challenger level
Control wards placed0
Better than 7% of Gold Support players (median 3)
Better than 6% of Diamond Support players (median 4)
At Iron level
Skillshots hit17
Better than 28% of Gold Support players (median 25)
Better than 33% of Diamond Support players (median 25)
Below the Iron median
Skillshots dodged203
Better than 98% of Gold Support players (median 29)
Better than 98% of Diamond Support players (median 20)
At Challenger level
Versus Lane Opponents
Generalluap against the players they faced in lane, from the same 1 game. Each side shows the typical (median) game.
Games won
0/1
More gold than opponent
0/1
More CS than opponent
0/1
More damage than opponent
0/1
Generalluap
Typical Support game
vs
Ø
Lane opponents
Typical opponent game
Generalluap: 1.2CS per minuteLane opponents: 1.2Even.
Generalluap: 277Gold per minuteLane opponents: 323Lane opponents ahead.
Generalluap: 243Damage per minuteLane opponents: 536Lane opponents ahead.