Corwin's typical Support game in Ranked Solo/Duo next to players from Iron to Challenger and next to their lane opponents.
Versus Rank Benchmarks
Corwin's typical Support game: the median of the last 14 Ranked Solo/Duo games as Support (7W 7L), so a single unusual game doesn't skew it. Dots mark each rank's median, the band is the middle half of Emerald players, and the diamond is Corwin.
CS per minute2.4
Better than 98% of Emerald Support players (median 1.0)
Better than 99% of Master Support players (median 1.0)
At Challenger level
Gold per minute333
Better than 67% of Emerald Support players (median 314)
Better than 71% of Master Support players (median 308)
At Challenger level
Damage per minute617
Better than 84% of Emerald Support players (median 345)
Better than 91% of Master Support players (median 325)
At Challenger level
Kill participation39%
Better than 10% of Emerald Support players (median 56%)
Better than 10% of Master Support players (median 57%)
Below the Iron median
Share of team damage15%
Better than 83% of Emerald Support players (median 9%)
Better than 88% of Master Support players (median 9%)
At Challenger level
Vision score per minute2.91
Better than 73% of Emerald Support players (median 2.56)
Better than 61% of Master Support players (median 2.75)
At Master level
KDA ratio2.06
Better than 35% of Emerald Support players (median 2.79)
Better than 37% of Master Support players (median 2.82)
Below the Iron median
Deaths9
Better than 27% of Emerald Support players (median 7)
Better than 25% of Master Support players (median 6)
Below the Iron median
Solo kills0
Better than 40% of Emerald Support players (median 0)
Better than 40% of Master Support players (median 0)
At Challenger level
Control wards placed5
Better than 60% of Emerald Support players (median 4)
Better than 59% of Master Support players (median 4)
At Challenger level
Skillshots hit26
Better than 51% of Emerald Support players (median 25)
Better than 61% of Master Support players (median 23)
At Challenger level
Skillshots dodged23
Better than 52% of Emerald Support players (median 22)
Better than 52% of Master Support players (median 22)
At Grandmaster level
Versus Lane Opponents
Corwin against the players they faced in lane, from the same 14 games. Each side shows the typical (median) game.
Games won
7/14
More gold than opponent
10/14
More CS than opponent
14/14
More damage than opponent
11/14
Corwin
Typical Support game
vs
Ø
Lane opponents
Typical opponent game
Corwin: 2.4CS per minuteLane opponents: 1.1Corwin ahead.
Corwin: 333Gold per minuteLane opponents: 295Corwin ahead.
Corwin: 617Damage per minuteLane opponents: 304Corwin ahead.