Blue RK's typical Jungle game in Ranked Solo/Duo next to players from Iron to Challenger and next to their lane opponents.
Versus Rank Benchmarks
Blue RK's typical Jungle game: the median of the last 16 Ranked Solo/Duo games as Jungle (13W 3L), so a single unusual game doesn't skew it. Dots mark each rank's median, the band is the middle half of Master players, and the diamond is Blue RK.
CS per minute6.9
Better than 37% of Master Jungle players (median 7.2)
Better than 38% of Challenger Jungle players (median 7.3)
At Emerald level
Gold per minute474
Better than 54% of Master Jungle players (median 465)
Better than 58% of Challenger Jungle players (median 458)
At Challenger level
Damage per minute615
Better than 38% of Master Jungle players (median 720)
Better than 42% of Challenger Jungle players (median 677)
At Bronze level
Kill participation62%
Better than 72% of Master Jungle players (median 53%)
Better than 73% of Challenger Jungle players (median 52%)
At Challenger level
Share of team damage18%
Better than 38% of Master Jungle players (median 20%)
Better than 39% of Challenger Jungle players (median 19%)
At Silver level
Vision score per minute0.85
Better than 42% of Master Jungle players (median 0.91)
Better than 33% of Challenger Jungle players (median 0.99)
At Silver level
KDA ratio4.10
Better than 65% of Master Jungle players (median 3.00)
Better than 63% of Challenger Jungle players (median 2.82)
At Challenger level
Deaths4
Better than 66% of Master Jungle players (median 6)
Better than 63% of Challenger Jungle players (median 5)
At Challenger level
Solo kills1
Better than 41% of Master Jungle players (median 1)
Better than 45% of Challenger Jungle players (median 1)
Below the Iron median
Control wards placed3
Better than 82% of Master Jungle players (median 1)
Better than 79% of Challenger Jungle players (median 1)
At Challenger level
Skillshots hit20
Better than 59% of Master Jungle players (median 14)
Better than 59% of Challenger Jungle players (median 15)
At Challenger level
Skillshots dodged22
Better than 57% of Master Jungle players (median 18)
Better than 59% of Challenger Jungle players (median 18)
At Challenger level
Versus Lane Opponents
Blue RK against the players they faced in lane, from the same 16 games. Each side shows the typical (median) game.
Games won
13/16
More gold than opponent
11/16
More CS than opponent
7/16
More damage than opponent
9/16
Blue RK
Typical Jungle game
vs
Ø
Lane opponents
Typical opponent game
Blue RK: 6.9CS per minuteLane opponents: 7.1Lane opponents ahead.
Blue RK: 474Gold per minuteLane opponents: 440Blue RK ahead.
Blue RK: 615Damage per minuteLane opponents: 732Lane opponents ahead.
Blue RK: 62%Kill participationLane opponents: 52%Blue RK ahead.
Blue RK: 0.85Vision score per minuteLane opponents: 0.98Lane opponents ahead.
Blue RK: 4.10KDA ratioLane opponents: 1.68Blue RK ahead.