AsianMon's typical Support game in Ranked Solo/Duo next to players from Iron to Challenger and next to their lane opponents.
Versus Rank Benchmarks
AsianMon's typical Support game: the median of the last 3 Ranked Solo/Duo games as Support (0W 3L), so a single unusual game doesn't skew it. Dots mark each rank's median, the band is the middle half of Silver players, and the diamond is AsianMon.
CS per minute1.2
Better than 48% of Silver Support players (median 1.3)
Better than 69% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute347
Better than 73% of Silver Support players (median 316)
Better than 81% of Diamond Support players (median 311)
At Challenger level
Damage per minute567
Better than 69% of Silver Support players (median 428)
Better than 88% of Diamond Support players (median 325)
At Challenger level
Kill participation39%
Better than 19% of Silver Support players (median 50%)
Better than 9% of Diamond Support players (median 56%)
Below the Iron median
Share of team damage12%
Better than 52% of Silver Support players (median 12%)
Better than 78% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.24
Better than 56% of Silver Support players (median 2.14)
Better than 27% of Diamond Support players (median 2.59)
At Silver level
KDA ratio1.36
Better than 23% of Silver Support players (median 2.67)
Better than 19% of Diamond Support players (median 2.82)
Below the Iron median
Deaths14
Better than 4% of Silver Support players (median 6)
Better than 2% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 35% of Silver Support players (median 0)
Better than 42% of Diamond Support players (median 0)
At Challenger level
Control wards placed3
Better than 64% of Silver Support players (median 2)
Better than 44% of Diamond Support players (median 3)
At Diamond level
Skillshots hit28
Better than 52% of Silver Support players (median 27)
Better than 58% of Diamond Support players (median 23)
At Challenger level
Skillshots dodged134
Better than 94% of Silver Support players (median 26)
Better than 96% of Diamond Support players (median 22)
At Challenger level
Versus Lane Opponents
AsianMon against the players they faced in lane, from the same 3 games. Each side shows the typical (median) game.
Games won
0/3
More gold than opponent
1/3
More CS than opponent
1/3
More damage than opponent
2/3
AsianMon
Typical Support game
vs
Ø
Lane opponents
Typical opponent game
AsianMon: 1.2CS per minuteLane opponents: 1.5Lane opponents ahead.
AsianMon: 347Gold per minuteLane opponents: 361Lane opponents ahead.
AsianMon: 567Damage per minuteLane opponents: 603Lane opponents ahead.