Yasuo

Yasuo

The Unforgiven

  • Fighter
  • Assassin

Yasuo win rate by rank Top

RankWin ratePick rateBan rateGamesKDACS/minDamage/min
All ranks45.5%3.3%20.6%551.727.4726
Iron–Silver46.7%3.0%18.4%150.996.2650
Gold–Emerald47.1%3.4%24.6%171.627.6801
Diamond+43.5%3.4%19.1%232.278.1719

Sampled from 1,664 ranked Solo/Duo games in the last 21 days.

Yasuo build Top

Core items

  1. Blade of The Ruined KingImmortal Shieldbow50.0% win rate, 6 games
  2. Immortal ShieldbowInfinity EdgeDeath's Dance50.0% win rate, 4 games
  3. StormrazorImmortal ShieldbowInfinity Edge25.0% win rate, 4 games
  4. Blade of The Ruined KingLord Dominik's Regards33.3% win rate, 3 games

Starting items

  1. Doran's BowHealth PotionHealth Potion58.1%, 31 games
  2. Doran's BowHealth PotionHealth PotionStealth Ward30.8%, 13 games

Runes

  1. Lethal TempoAbsorb LifeLegend: AlacrityLast StandResolveOvergrowthSecond Wind38.9%, 18 games
  2. ConquerorAbsorb LifeLegend: AlacrityLast StandResolveConditioningOvergrowth60.0%, 5 games

Summoner spells

  1. ExhaustFlash42.9%, 28 games
  2. FlashIgnite50.0%, 24 games

Skill max order

  1. Q › E › W45.1%, 51 games
  2. E › Q › W50.0%, 2 games

Yasuo abilities

  1. PassiveWay of the Wanderer

    Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.

  2. QSteel Tempest

    Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things.

    Cooldown 4s

  3. WWind Wall

    Creates a moving wall that blocks all enemy projectiles for 4 seconds.

    Cooldown 25/23/21/19/17s

  4. ESweeping Blade

    Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle.

    Cooldown 0.5/0.4/0.3/0.2/0.1s

  5. RLast Breath

    Blinks to an Airborne enemy champion, dealing physical damage and holding all Airborne enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm. For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration.

    Cooldown 70/50/30s

Tips for playing Yasuo

Playing as Yasuo

  • Dash through a minion to have Sweeping Blade available to chase your opponent should they flee; Dash directly to your opponent to preserve a minion as your escape route.
  • At level 18, Yasuo's Steel Tempest reaches its Attack Speed cap with 55% Attack Speed from items.
  • Last Breath can be cast on any target that is knocked Airborne, even by one of your allies.

Playing against Yasuo

  • Steel Tempest is very narrow. Dodge laterally if possible.
  • When Yasuo lands two Steel Tempests in a row, his next will fire a tornado. Watch and listen for the associated sound to prepare to dodge.
  • Yasuo is at his weakest just after he has launched a whirlwind. Engage at that point.
  • Yasuo's shield from Resolve lasts only 2 seconds. Dealing damage to him will trigger it. Wait it out, then engage.

Yasuo lore

An Ionian of deep resolve, Yasuo is an agile swordsman who wields the air itself against his enemies. As a proud young man, he was falsely accused of murdering his master—unable to prove his innocence, he was forced to slay his own brother in self defense. Even after his master's true killer was revealed, Yasuo still could not forgive himself for all he had done, and now wanders his homeland with only the wind to guide his blade.