Xerath
The Magus Ascendant
Xerath win rate by rank Support
| Rank | Win rate | Pick rate | Ban rate | Games | KDA | CS/min | Damage/min |
|---|---|---|---|---|---|---|---|
| All ranks | 55.2% | 1.7% | 4.4% | 29 | 3.38 | 1.9 | 865 |
| Iron–Silver | 63.6% | 2.2% | 7.7% | 11 | 3.36 | 2.0 | 873 |
| Gold–Emerald | 46.2% | 2.6% | 5.6% | 13 | 3.56 | 1.8 | 874 |
| Diamond+ | 60.0% | 0.7% | 1.2% | 5 | 2.93 | 1.8 | 826 |
Sampled from 1,664 ranked Solo/Duo games in the last 21 days.
Xerath build Support
Core items

50.0% win rate, 8 games
100.0% win rate, 4 games

33.3% win rate, 3 games

50.0% win rate, 2 games
Starting items


52.6%, 19 games
75.0%, 8 games
Runes






50.0%, 8 games





20.0%, 5 games
Summoner spells

50.0%, 26 games
100.0%, 2 games
Skill max order
- Q › W › E51.9%, 27 games
- Q › E › W100.0%, 1 game
Xerath abilities

PassiveMana Surge
Xerath's basic attacks periodically restore Mana. Whenever Xerath kills a unit, this cooldown is reduced.

QArcanopulse
Fires a long-range beam of energy, dealing magic damage to all targets hit.
Cooldown 9/8/7/6/5s, cost 80/90/100/110/120

WEye of Destruction
Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.
Cooldown 14/13/12/11/10s, cost 80/90/100/110/120

EShocking Orb
Deals magic damage to an enemy and stuns them.
Cooldown 13/12.5/12/11.5/11s, cost 60/65/70/75/80

RRite of the Arcane
Xerath immobilizes himself and gains numerous long-range barrages.
Cooldown 130/115/100s, cost 100
Tips for playing Xerath
Playing as Xerath
- It's easier to land Arcanopulse on an enemy when they're moving toward or away from you, rather than side to side.
- Eye of Destruction will make landing Arcanopulse easier as the target will be slowed.
- If you stun an enemy with Shocking Orb, follow up with a guaranteed center hit on Eye of Destruction.
Playing against Xerath
- Xerath's range can be intimidating, but most champions who close distance with him can trade favorably.
- Xerath takes a long time to engage Rite of the Arcane. Watch for his spellcast animation and start dodging.
- Banshee's Veil will make it much harder for Xerath to land Shocking Orb on you.
Xerath lore
Xerath is an Ascended Magus of ancient Shurima, a being of arcane energy writhing in the broken shards of a magical sarcophagus. For millennia, he was trapped beneath the desert sands, but the rise of Shurima freed him from his ancient prison. Driven insane with power, he now seeks to take what he believes is rightfully his and replace the upstart civilizations of the world with one fashioned in his image.