Rell

Rell

The Iron Maiden

  • Tank
  • Support

Rell win rate by rank Support

RankWin ratePick rateBan rateGamesKDACS/minDamage/min
All ranks57.8%5.6%1.7%834.701.0312
Iron–Silver53.8%2.9%0.9%134.751.1304
Gold–Emerald52.6%4.2%2.4%195.020.9343
Diamond+60.8%8.6%1.7%514.570.9302

Sampled from 1,495 ranked Solo/Duo games in the last 21 days.

Rell build Support

Core items

  1. Locket of the Iron SolariKnight's Vow70.0% win rate, 10 games
  2. Zeke's ConvergenceLocket of the Iron Solari75.0% win rate, 8 games
  3. Zeke's ConvergenceLocket of the Iron SolariKnight's Vow71.4% win rate, 7 games
  4. Zeke's ConvergenceKnight's Vow25.0% win rate, 4 games

Starting items

  1. Health PotionHealth PotionStealth Ward61.8%, 34 games
  2. Health PotionHealth PotionOracle Lens42.9%, 21 games

Runes

  1. AftershockShield BashBone PlatingUnflinchingInspirationCosmic InsightHextech Flashtraption64.3%, 28 games
  2. AftershockShield BashBone PlatingUnflinchingInspirationHextech FlashtraptionCosmic Insight40.0%, 10 games

Summoner spells

  1. FlashHeal62.8%, 43 games
  2. FlashIgnite46.7%, 30 games

Skill max order

  1. W › E › Q60.3%, 63 games
  2. W › Q › E50.0%, 18 games

Rell matchups Support

Best against

  1. Nautilus83.3%6 games
  2. Braum60.0%5 games
  3. Thresh50.0%6 games
  4. Morgana40.0%5 games
  5. Alistar33.3%6 games

Worst against

  1. Alistar33.3%6 games
  2. Morgana40.0%5 games
  3. Thresh50.0%6 games
  4. Braum60.0%5 games
  5. Nautilus83.3%6 games

Rell abilities

  1. PassiveBreak the Mold

    Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.

  2. QShattering Strike

    Rell deals magic damage to units in a line, breaking their shields and stunning them.

    Cooldown 11/10.5/10/9.5/9s, cost 50

  3. WFerromancy: Crash Down

    Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed. Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.

    Cooldown 10s, cost 40

  4. EFull Tilt

    Passive: Rell gains out of combat Move Speed. Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.

    Cooldown 14/13/12/11/10s, cost 40

  5. RMagnet Storm

    Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.

    Cooldown 120/100/80s, cost 100

Rell lore

The product of brutal experimentation at the hands of the Black Rose, Rell is a defiant, living weapon determined to topple Noxus. Her childhood was one of misery and horror, enduring unspeakable procedures to perfect and weaponize her magical control over metal... until she staged a violent escape, killing many of her captors in the process. Now branded as a criminal, Rell attacks Noxian soldiers on sight as she searches for survivors of her old “academy,” defending the meek while delivering violent death to her former overseers.