Nunu & Willump

Nunu & Willump

The Boy and His Yeti

  • Tank
  • Mage

Nunu & Willump win rate by rank Jungle

RankWin ratePick rateBan rateGamesKDACS/minDamage/min
All ranks47.9%2.9%0.6%484.086.0571
Iron–Silver47.1%3.4%0.0%172.725.1483
Gold–Emerald66.7%1.2%0.0%63.876.4719
Diamond+44.0%3.7%1.5%255.066.5595

Sampled from 1,664 ranked Solo/Duo games in the last 21 days.

Nunu & Willump build Jungle

Core items

  1. Liandry's TormentHextech Rocketbelt33.3% win rate, 3 games
  2. Liandry's TormentDead Man's PlateAbyssal Mask66.7% win rate, 3 games
  3. Hextech RocketbeltRabadon's DeathcapShadowflame100.0% win rate, 2 games
  4. Liandry's TormentDead Man's PlateSpirit Visage0.0% win rate, 2 games

Starting items

  1. Gustwalker HatchlingStealth Ward40.0%, 15 games
  2. Gustwalker Hatchling54.5%, 11 games

Runes

  1. Dark HarvestCheap ShotGrisly MementosRelentless HunterSorceryCelerityWaterwalking27.3%, 11 games
  2. Stormraider's SurgeAxiom ArcanistTranscendenceWaterwalkingPrecisionTriumphLegend: Haste44.4%, 9 games

Summoner spells

  1. FlashSmite48.9%, 47 games
  2. GhostSmite0.0%, 1 game

Skill max order

  1. Q › E › W50.0%, 44 games
  2. Q › W › E25.0%, 4 games

Nunu & Willump abilities

  1. PassiveCall of the Freljord

    Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.

  2. QConsume

    Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.

    Cooldown 13/12/11/10/9s, cost 60

  3. WBiggest Snowball Ever!

    Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.

    Cooldown 14s, cost 50/55/60/65/70

  4. ESnowball Barrage

    Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.

    Cooldown 14/13/12/11/10s, cost 50/55/60/65/70

  5. RAbsolute Zero

    Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.

    Cooldown 110/100/90s, cost 100

Tips for playing Nunu & Willump

Playing as Nunu & Willump

  • Consume allows Nunu to stay in a lane against ranged opponents.
  • You can choose to interrupt Absolute Zero early for partial damage if an opponent is about to run out of range.
  • It's often beneficial to delay the casting of Absolute Zero until the initial round of disables are used. Try to hang back before rushing into a team fight.

Playing against Nunu & Willump

  • Interrupting the charge up on Absolute Zero will lower the amount of damage your team takes.
  • Using Summoner Flash is a surefire way to escape Absolute Zero.
  • Biggest Snowball Ever moves very fast but cannot turn as quickly, so don't try to escape it by running away in a straight line. Instead, make sudden, sharp turns.

Nunu & Willump lore

Once upon a time, there was a boy who wanted to prove he was a hero by slaying a fearsome monster—only to discover that the beast, a lonely and magical yeti, merely needed a friend. Bound together by ancient power and a shared love of snowballs, Nunu and Willump now ramble wildly across the Freljord, breathing life into imagined adventures. They hope that somewhere out there, they will find Nunu's mother. If they can save her, maybe they will be heroes after all…