PlammE V2's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: PlammE V2#EUW (Lux)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.4
Better than 59% of Gold Support players (median 1.2)
Better than 75% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute318
Better than 51% of Gold Support players (median 317)
Better than 56% of Diamond Support players (median 310)
At Challenger level
Damage per minute505
Better than 59% of Gold Support players (median 430)
Better than 77% of Diamond Support players (median 336)
At Challenger level
Kill participation59%
Better than 73% of Gold Support players (median 50%)
Better than 59% of Diamond Support players (median 55%)
At Master level
Share of team damage13%
Better than 53% of Gold Support players (median 12%)
Better than 75% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.72
Better than 76% of Gold Support players (median 2.31)
Better than 55% of Diamond Support players (median 2.64)
At Diamond level
KDA ratio1.89
Better than 35% of Gold Support players (median 2.43)
Better than 34% of Diamond Support players (median 2.65)
Below the Iron median
Deaths9
Better than 26% of Gold Support players (median 7)
Better than 23% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed7
Better than 88% of Gold Support players (median 3)
Better than 79% of Diamond Support players (median 4)
At Challenger level
Skillshots hit30
Better than 56% of Gold Support players (median 26)
Better than 60% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged22
Better than 43% of Gold Support players (median 25)
Better than 46% of Diamond Support players (median 24)