Become The Way's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Become The Way#PATH (Amumu)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute0.9
Better than 29% of Gold Support players (median 1.2)
Better than 41% of Diamond Support players (median 1.0)
Below the Iron median
Gold per minute352
Better than 76% of Gold Support players (median 317)
Better than 81% of Diamond Support players (median 310)
At Challenger level
Damage per minute473
Better than 55% of Gold Support players (median 430)
Better than 75% of Diamond Support players (median 336)
At Challenger level
Kill participation71%
Better than 93% of Gold Support players (median 50%)
Better than 90% of Diamond Support players (median 55%)
At Challenger level
Share of team damage10%
Better than 36% of Gold Support players (median 12%)
Better than 53% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.28
Better than 49% of Gold Support players (median 2.31)
Better than 27% of Diamond Support players (median 2.64)
At Silver level
KDA ratio9.00
Better than 92% of Gold Support players (median 2.43)
Better than 91% of Diamond Support players (median 2.65)
At Challenger level
Deaths3
Better than 87% of Gold Support players (median 7)
Better than 83% of Diamond Support players (median 6)
At Challenger level
Solo kills1
Better than 83% of Gold Support players (median 0)
Better than 88% of Diamond Support players (median 0)
At Challenger level
Control wards placed3
Better than 55% of Gold Support players (median 3)
Better than 39% of Diamond Support players (median 4)
At Platinum level
Skillshots hit44
Better than 76% of Gold Support players (median 26)
Better than 77% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged6
Better than 8% of Gold Support players (median 25)
Better than 8% of Diamond Support players (median 24)