SBZ itsu's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: SBZ itsu#EUW (Pyke)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.1
Better than 37% of Gold Support players (median 1.2)
Better than 53% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute322
Better than 56% of Gold Support players (median 317)
Better than 59% of Diamond Support players (median 310)
At Challenger level
Damage per minute483
Better than 56% of Gold Support players (median 430)
Better than 75% of Diamond Support players (median 336)
At Challenger level
Kill participation57%
Better than 68% of Gold Support players (median 50%)
Better than 55% of Diamond Support players (median 55%)
At Diamond level
Share of team damage15%
Better than 68% of Gold Support players (median 12%)
Better than 85% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.98
Better than 86% of Gold Support players (median 2.31)
Better than 74% of Diamond Support players (median 2.64)
At Challenger level
KDA ratio1.89
Better than 35% of Gold Support players (median 2.43)
Better than 34% of Diamond Support players (median 2.65)
Below the Iron median
Deaths9
Better than 26% of Gold Support players (median 7)
Better than 23% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed2
Better than 40% of Gold Support players (median 3)
Better than 27% of Diamond Support players (median 4)
At Silver level
Skillshots hit42
Better than 73% of Gold Support players (median 26)
Better than 75% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged8
Better than 12% of Gold Support players (median 25)
Better than 13% of Diamond Support players (median 24)