LEC MeetNight's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: LEC MeetNight#EUW (Milio)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.2
Better than 46% of Gold Support players (median 1.2)
Better than 62% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute343
Better than 71% of Gold Support players (median 317)
Better than 75% of Diamond Support players (median 310)
At Challenger level
Damage per minute369
Better than 41% of Gold Support players (median 430)
Better than 60% of Diamond Support players (median 336)
At Challenger level
Kill participation82%
Better than 99% of Gold Support players (median 50%)
Better than 98% of Diamond Support players (median 55%)
At Challenger level
Share of team damage12%
Better than 52% of Gold Support players (median 12%)
Better than 74% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.35
Better than 52% of Gold Support players (median 2.31)
Better than 30% of Diamond Support players (median 2.64)
At Gold level
KDA ratio3.29
Better than 67% of Gold Support players (median 2.43)
Better than 58% of Diamond Support players (median 2.65)
At Challenger level
Deaths7
Better than 48% of Gold Support players (median 7)
Better than 43% of Diamond Support players (median 6)
At Platinum level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed2
Better than 40% of Gold Support players (median 3)
Better than 27% of Diamond Support players (median 4)
At Silver level
Skillshots hit27
Better than 52% of Gold Support players (median 26)
Better than 55% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged14
Better than 26% of Gold Support players (median 25)
Better than 26% of Diamond Support players (median 24)