Inflame v2's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Inflame v2#EUW (Janna)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute0.8
Better than 16% of Gold Support players (median 1.2)
Better than 21% of Diamond Support players (median 1.0)
Below the Iron median
Gold per minute244
Better than 3% of Gold Support players (median 317)
Better than 5% of Diamond Support players (median 310)
Below the Iron median
Damage per minute185
Better than 5% of Gold Support players (median 430)
Better than 10% of Diamond Support players (median 336)
Below the Iron median
Kill participation31%
Better than 7% of Gold Support players (median 50%)
Better than 4% of Diamond Support players (median 55%)
Below the Iron median
Share of team damage5%
Better than 4% of Gold Support players (median 12%)
Better than 6% of Diamond Support players (median 9%)
Below the Iron median
Vision score per minute3.26
Better than 94% of Gold Support players (median 2.31)
Better than 86% of Diamond Support players (median 2.64)
At Challenger level
KDA ratio0.50
Better than 3% of Gold Support players (median 2.43)
Better than 2% of Diamond Support players (median 2.65)
Below the Iron median
Deaths10
Better than 17% of Gold Support players (median 7)
Better than 16% of Diamond Support players (median 6)
Below the Iron median
Solo kills1
Better than 83% of Gold Support players (median 0)
Better than 88% of Diamond Support players (median 0)
At Challenger level
Control wards placed4
Better than 68% of Gold Support players (median 3)
Better than 51% of Diamond Support players (median 4)
At Master level
Skillshots hit24
Better than 44% of Gold Support players (median 26)
Better than 48% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged4
Better than 4% of Gold Support players (median 25)
Better than 4% of Diamond Support players (median 24)