Not enough's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Not enough#lovef (Lulu)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute0.5
Better than 2% of Gold Support players (median 1.2)
Better than 3% of Diamond Support players (median 1.0)
Below the Iron median
Gold per minute259
Better than 8% of Gold Support players (median 317)
Better than 12% of Diamond Support players (median 310)
Below the Iron median
Damage per minute209
Better than 8% of Gold Support players (median 430)
Better than 14% of Diamond Support players (median 336)
Below the Iron median
Kill participation50%
Better than 49% of Gold Support players (median 50%)
Better than 33% of Diamond Support players (median 55%)
At Gold level
Share of team damage6%
Better than 8% of Gold Support players (median 12%)
Better than 12% of Diamond Support players (median 9%)
Below the Iron median
Vision score per minute2.38
Better than 54% of Gold Support players (median 2.31)
Better than 31% of Diamond Support players (median 2.64)
At Gold level
KDA ratio1.70
Better than 31% of Gold Support players (median 2.43)
Better than 30% of Diamond Support players (median 2.65)
Below the Iron median
Deaths10
Better than 17% of Gold Support players (median 7)
Better than 16% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed5
Better than 76% of Gold Support players (median 3)
Better than 62% of Diamond Support players (median 4)
At Challenger level
Skillshots hit51
Better than 82% of Gold Support players (median 26)
Better than 82% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged26
Better than 54% of Gold Support players (median 25)
Better than 54% of Diamond Support players (median 24)