Ranked Solo/Duo match EUW1_8009393526
Blue teamVictory
Kills: blue 34, red 17
Red teamDefeat
Blue team bans:![]()
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Red team bans:![]()
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Versus lane opponent: improving myself#IIEUW (Qiyana)
18improving myself
Qiyana, Jungle
vs
15Awoken Infinity
Shaco, Jungle
- improving myself: 8.7 CS per minute Awoken Infinity: 7.1 improving myself ahead.
- improving myself: 672 Gold per minute Awoken Infinity: 422 improving myself ahead.
- improving myself: 1,550 Damage per minute Awoken Infinity: 470 improving myself ahead.
- improving myself: 65% Kill participation Awoken Infinity: 53% improving myself ahead.
- improving myself: 7.33 KDA ratio Awoken Infinity: 1.29 improving myself ahead.
- improving myself: 1.15 Vision score per minute Awoken Infinity: 1.15 Even.
- improving myself: 36% Share of team damage Awoken Infinity: 12% improving myself ahead.
- improving myself: 42 Skillshots hit Awoken Infinity: 0 improving myself ahead.
- improving myself: 9 Skillshots dodged Awoken Infinity: 26 Awoken Infinity ahead.
All compared stats
| Stat | improving myself | Awoken Infinity | Difference |
|---|---|---|---|
| Lane minions by 10 min | 2 | 1 | +1 |
| Turret plates taken | 13 | 0 | +13 |
| Biggest CS lead on opponent | 49 | 15 | +34 |
| Biggest level lead on opponent | 3 | 1 | +2 |
| Stat | improving myself | Awoken Infinity | Difference |
|---|---|---|---|
| CS per minute | 8.7 | 7.1 | +1.6 |
| Total CS | 257 | 210 | +47 |
| Gold per minute | 672 | 422 | +250 |
| Gold earned | 19,927 | 12,505 | +7,422 |
| Stat | improving myself | Awoken Infinity | Difference |
|---|---|---|---|
| KDA ratio | 7.33 | 1.29 | +6.05 |
| Kills | 17 | 6 | +11 |
| Deaths | 3 | 7 | −4 |
| Assists | 5 | 3 | +2 |
| Kill participation | 65% | 53% | +12 pts |
| Damage to champions | 45,962 | 13,944 | +32,018 |
| Damage per minute | 1,550 | 470 | +1,080 |
| Share of team damage | 36% | 12% | +24 pts |
| Solo kills | 4 | 0 | +4 |
| Damage taken | 30,514 | 24,141 | +6,373 |
| Damage mitigated | 20,481 | 11,655 | +8,826 |
| Heals and shields on allies | 0 | 0 | 0 |
| Time crowd-controlling enemies | 0:29 | 0:16 | +0:13 |
| Time spent dead | 2:07 | 3:14 | −1:07 |
| Stat | improving myself | Awoken Infinity | Difference |
|---|---|---|---|
| Vision score | 34 | 34 | 0 |
| Vision score per minute | 1.15 | 1.15 | 0.00 |
| Wards placed | 8 | 4 | +4 |
| Wards destroyed | 3 | 8 | −5 |
| Control wards placed | 4 | 2 | +2 |
| Stat | improving myself | Awoken Infinity | Difference |
|---|---|---|---|
| Damage to objectives | 65,752 | 12,262 | +53,490 |
| Damage to turrets | 10,656 | 0 | +10,656 |
| Turret takedowns | 4 | 0 | +4 |
| Damage to epic monsters | 55,095 | 12,262 | +42,833 |
| Stat | improving myself | Awoken Infinity | Difference |
|---|---|---|---|
| Skillshots hit | 42 | 0 | +42 |
| Skillshots dodged | 9 | 26 | −17 |
| Last-second dodges | 0 | 1 | −1 |
| Abilities used | 519 | 279 | +240 |
Gold, XP and CS over time
Riot didn't return a timeline for this game.