Ranked Solo/Duo match EUW1_8009393526
Blue teamVictory
Kills: blue 34, red 17
Red teamDefeat
Blue team bans:![]()
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Red team bans:![]()
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Versus lane opponent: Awoken Infinity#EUW (Shaco)
15Awoken Infinity
Shaco, Jungle
vs
18improving myself
Qiyana, Jungle
- Awoken Infinity: 7.1 CS per minute improving myself: 8.7 improving myself ahead.
- Awoken Infinity: 422 Gold per minute improving myself: 672 improving myself ahead.
- Awoken Infinity: 470 Damage per minute improving myself: 1,550 improving myself ahead.
- Awoken Infinity: 53% Kill participation improving myself: 65% improving myself ahead.
- Awoken Infinity: 1.29 KDA ratio improving myself: 7.33 improving myself ahead.
- Awoken Infinity: 1.15 Vision score per minute improving myself: 1.15 Even.
- Awoken Infinity: 12% Share of team damage improving myself: 36% improving myself ahead.
- Awoken Infinity: 0 Skillshots hit improving myself: 42 improving myself ahead.
- Awoken Infinity: 26 Skillshots dodged improving myself: 9 Awoken Infinity ahead.
All compared stats
| Stat | Awoken Infinity | improving myself | Difference |
|---|---|---|---|
| Lane minions by 10 min | 1 | 2 | −1 |
| Turret plates taken | 0 | 13 | −13 |
| Biggest CS lead on opponent | 15 | 49 | −34 |
| Biggest level lead on opponent | 1 | 3 | −2 |
| Stat | Awoken Infinity | improving myself | Difference |
|---|---|---|---|
| CS per minute | 7.1 | 8.7 | −1.6 |
| Total CS | 210 | 257 | −47 |
| Gold per minute | 422 | 672 | −250 |
| Gold earned | 12,505 | 19,927 | −7,422 |
| Stat | Awoken Infinity | improving myself | Difference |
|---|---|---|---|
| KDA ratio | 1.29 | 7.33 | −6.05 |
| Kills | 6 | 17 | −11 |
| Deaths | 7 | 3 | +4 |
| Assists | 3 | 5 | −2 |
| Kill participation | 53% | 65% | −12 pts |
| Damage to champions | 13,944 | 45,962 | −32,018 |
| Damage per minute | 470 | 1,550 | −1,080 |
| Share of team damage | 12% | 36% | −24 pts |
| Solo kills | 0 | 4 | −4 |
| Damage taken | 24,141 | 30,514 | −6,373 |
| Damage mitigated | 11,655 | 20,481 | −8,826 |
| Heals and shields on allies | 0 | 0 | 0 |
| Time crowd-controlling enemies | 0:16 | 0:29 | −0:13 |
| Time spent dead | 3:14 | 2:07 | +1:07 |
| Stat | Awoken Infinity | improving myself | Difference |
|---|---|---|---|
| Vision score | 34 | 34 | 0 |
| Vision score per minute | 1.15 | 1.15 | 0.00 |
| Wards placed | 4 | 8 | −4 |
| Wards destroyed | 8 | 3 | +5 |
| Control wards placed | 2 | 4 | −2 |
| Stat | Awoken Infinity | improving myself | Difference |
|---|---|---|---|
| Damage to objectives | 12,262 | 65,752 | −53,490 |
| Damage to turrets | 0 | 10,656 | −10,656 |
| Turret takedowns | 0 | 4 | −4 |
| Damage to epic monsters | 12,262 | 55,095 | −42,833 |
| Stat | Awoken Infinity | improving myself | Difference |
|---|---|---|---|
| Skillshots hit | 0 | 42 | −42 |
| Skillshots dodged | 26 | 9 | +17 |
| Last-second dodges | 1 | 0 | +1 |
| Abilities used | 279 | 519 | −240 |
Gold, XP and CS over time
Riot didn't return a timeline for this game.