Training Up's numbers from this game next to Mid players from Iron to Challenger.
Versus rank benchmarks: Training Up#EUW (Veigar)
Mid players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute9.1
Better than 95% of Gold Mid players (median 6.7)
Better than 93% of Diamond Mid players (median 7.3)
At Challenger level
Gold per minute481
Better than 79% of Gold Mid players (median 423)
Better than 75% of Diamond Mid players (median 433)
At Challenger level
Damage per minute702
Better than 28% of Gold Mid players (median 878)
Better than 28% of Diamond Mid players (median 897)
Below the Iron median
Kill participation29%
Better than 14% of Gold Mid players (median 43%)
Better than 12% of Diamond Mid players (median 45%)
Below the Iron median
Share of team damage17%
Better than 15% of Gold Mid players (median 23%)
Better than 13% of Diamond Mid players (median 24%)
Below the Iron median
Vision score per minute0.71
Better than 54% of Gold Mid players (median 0.69)
Better than 53% of Diamond Mid players (median 0.69)
At Grandmaster level
KDA ratio2.80
Better than 64% of Gold Mid players (median 2.14)
Better than 60% of Diamond Mid players (median 2.27)
At Challenger level
Deaths5
Better than 67% of Gold Mid players (median 7)
Better than 63% of Diamond Mid players (median 6)
At Challenger level
Solo kills4
Better than 73% of Gold Mid players (median 2)
Better than 82% of Diamond Mid players (median 2)
At Challenger level
Control wards placed0
Better than 33% of Gold Mid players (median 0)
Better than 34% of Diamond Mid players (median 0)
At Challenger level
Skillshots hit45
Better than 68% of Gold Mid players (median 23)
Better than 63% of Diamond Mid players (median 25)
At Challenger level
Skillshots dodged8
Better than 16% of Gold Mid players (median 24)
Better than 12% of Diamond Mid players (median 22)