Ranked Flex match EUW1_8007646879
Blue teamVictory
Kills: blue 32, red 22
Red teamDefeat
Blue team bans:![]()
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Red team bans:![]()
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Versus lane opponent: fade away#TIRED (Sejuani)
15fade away
Sejuani, Jungle
vs
16vivsan
Diana, Jungle
- fade away: 6.2 CS per minute vivsan: 7.6 vivsan ahead.
- fade away: 431 Gold per minute vivsan: 489 vivsan ahead.
- fade away: 572 Damage per minute vivsan: 912 vivsan ahead.
- fade away: 56% Kill participation vivsan: 50% fade away ahead.
- fade away: 6.00 KDA ratio vivsan: 1.83 fade away ahead.
- fade away: 0.56 Vision score per minute vivsan: 1.11 vivsan ahead.
- fade away: 13% Share of team damage vivsan: 30% vivsan ahead.
- fade away: 8 Skillshots hit vivsan: 26 vivsan ahead.
- fade away: 19 Skillshots dodged vivsan: 32 vivsan ahead.
All compared stats
| Stat | fade away | vivsan | Difference |
|---|---|---|---|
| Lane minions by 10 min | 1 | 2 | −1 |
| Turret plates taken | 18 | 1 | +17 |
| Biggest CS lead on opponent | 4 | 59 | −55 |
| Biggest level lead on opponent | 1 | 3 | −2 |
| Stat | fade away | vivsan | Difference |
|---|---|---|---|
| CS per minute | 6.2 | 7.6 | −1.4 |
| Total CS | 167 | 205 | −38 |
| Gold per minute | 431 | 489 | −58 |
| Gold earned | 11,601 | 13,161 | −1,560 |
| Stat | fade away | vivsan | Difference |
|---|---|---|---|
| KDA ratio | 6.00 | 1.83 | +4.17 |
| Kills | 3 | 8 | −5 |
| Deaths | 3 | 6 | −3 |
| Assists | 15 | 3 | +12 |
| Kill participation | 56% | 50% | +6 pts |
| Damage to champions | 15,390 | 24,551 | −9,161 |
| Damage per minute | 572 | 912 | −340 |
| Share of team damage | 13% | 30% | −17 pts |
| Solo kills | 1 | 4 | −3 |
| Damage taken | 25,977 | 29,372 | −3,395 |
| Damage mitigated | 39,746 | 41,340 | −1,594 |
| Heals and shields on allies | 300 | 0 | +300 |
| Time crowd-controlling enemies | 0:34 | 0:14 | +0:20 |
| Time spent dead | 1:21 | 3:00 | −1:39 |
| Stat | fade away | vivsan | Difference |
|---|---|---|---|
| Vision score | 15 | 30 | −15 |
| Vision score per minute | 0.56 | 1.11 | −0.56 |
| Wards placed | 6 | 3 | +3 |
| Wards destroyed | 1 | 9 | −8 |
| Control wards placed | 0 | 0 | 0 |
| Stat | fade away | vivsan | Difference |
|---|---|---|---|
| Damage to objectives | 26,087 | 17,584 | +8,503 |
| Damage to turrets | 1,708 | 0 | +1,708 |
| Turret takedowns | 4 | 0 | +4 |
| Damage to epic monsters | 24,379 | 17,584 | +6,795 |
| Stat | fade away | vivsan | Difference |
|---|---|---|---|
| Skillshots hit | 8 | 26 | −18 |
| Skillshots dodged | 19 | 32 | −13 |
| Last-second dodges | 0 | 2 | −2 |
| Abilities used | 246 | 302 | −56 |
Gold, XP and CS over time
Riot didn't return a timeline for this game.