Cosmic Catch's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Cosmic Catch#Geil (Bard)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute0.8
Better than 17% of Gold Support players (median 1.2)
Better than 23% of Diamond Support players (median 1.0)
Below the Iron median
Gold per minute292
Better than 30% of Gold Support players (median 317)
Better than 36% of Diamond Support players (median 310)
Below the Iron median
Damage per minute323
Better than 32% of Gold Support players (median 430)
Better than 45% of Diamond Support players (median 336)
At Challenger level
Kill participation54%
Better than 60% of Gold Support players (median 50%)
Better than 47% of Diamond Support players (median 55%)
At Platinum level
Share of team damage12%
Better than 50% of Gold Support players (median 12%)
Better than 73% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.53
Better than 64% of Gold Support players (median 2.31)
Better than 41% of Diamond Support players (median 2.64)
At Emerald level
KDA ratio1.86
Better than 35% of Gold Support players (median 2.43)
Better than 33% of Diamond Support players (median 2.65)
Below the Iron median
Deaths7
Better than 48% of Gold Support players (median 7)
Better than 43% of Diamond Support players (median 6)
At Platinum level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed4
Better than 68% of Gold Support players (median 3)
Better than 51% of Diamond Support players (median 4)
At Master level
Skillshots hit27
Better than 52% of Gold Support players (median 26)
Better than 55% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged26
Better than 54% of Gold Support players (median 25)
Better than 54% of Diamond Support players (median 24)