Hanazono Yurine's numbers from this game next to Jungle players from Iron to Challenger.
Versus rank benchmarks: Hanazono Yurine#Chan (Sejuani)
Jungle players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute6.1
Better than 36% of Gold Jungle players (median 6.5)
Better than 18% of Diamond Jungle players (median 7.0)
At Bronze level
Gold per minute414
Better than 36% of Gold Jungle players (median 438)
Better than 25% of Diamond Jungle players (median 459)
At Iron level
Damage per minute562
Better than 35% of Gold Jungle players (median 671)
Better than 25% of Diamond Jungle players (median 723)
Below the Iron median
Kill participation48%
Better than 52% of Gold Jungle players (median 47%)
Better than 42% of Diamond Jungle players (median 50%)
At Gold level
Share of team damage16%
Better than 38% of Gold Jungle players (median 18%)
Better than 29% of Diamond Jungle players (median 19%)
Below the Iron median
Vision score per minute1.17
Better than 85% of Gold Jungle players (median 0.86)
Better than 82% of Diamond Jungle players (median 0.85)
At Challenger level
KDA ratio3.80
Better than 71% of Gold Jungle players (median 2.56)
Better than 64% of Diamond Jungle players (median 2.75)
At Challenger level
Deaths5
Better than 65% of Gold Jungle players (median 6)
Better than 59% of Diamond Jungle players (median 6)
At Challenger level
Solo kills0
Better than 17% of Gold Jungle players (median 1)
Better than 17% of Diamond Jungle players (median 1)
Below the Iron median
Control wards placed6
Better than 98% of Gold Jungle players (median 0)
Better than 98% of Diamond Jungle players (median 1)
At Challenger level
Skillshots hit9
Better than 50% of Gold Jungle players (median 9)
Better than 40% of Diamond Jungle players (median 15)
At Gold level
Skillshots dodged136
Better than 97% of Gold Jungle players (median 21)
Better than 98% of Diamond Jungle players (median 20)