A Sqeare Circle's numbers from this game next to Mid players from Iron to Challenger.
Versus rank benchmarks: A Sqeare Circle#EUW (Locke)
Mid players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute5.1
Better than 10% of Gold Mid players (median 6.7)
Better than 2% of Diamond Mid players (median 7.3)
Below the Iron median
Gold per minute429
Better than 53% of Gold Mid players (median 423)
Better than 48% of Diamond Mid players (median 433)
At Emerald level
Damage per minute887
Better than 51% of Gold Mid players (median 878)
Better than 49% of Diamond Mid players (median 897)
At Challenger level
Kill participation46%
Better than 61% of Gold Mid players (median 43%)
Better than 53% of Diamond Mid players (median 45%)
At Challenger level
Share of team damage21%
Better than 36% of Gold Mid players (median 23%)
Better than 34% of Diamond Mid players (median 24%)
Below the Iron median
Vision score per minute0.61
Better than 36% of Gold Mid players (median 0.69)
Better than 37% of Diamond Mid players (median 0.69)
At Iron level
KDA ratio6.00
Better than 90% of Gold Mid players (median 2.14)
Better than 88% of Diamond Mid players (median 2.27)
At Challenger level
Deaths2
Better than 94% of Gold Mid players (median 7)
Better than 92% of Diamond Mid players (median 6)
At Challenger level
Solo kills1
Better than 27% of Gold Mid players (median 2)
Better than 33% of Diamond Mid players (median 2)
At Challenger level
Control wards placed0
Better than 33% of Gold Mid players (median 0)
Better than 34% of Diamond Mid players (median 0)
At Challenger level
Skillshots hit243
Better than 99% of Gold Mid players (median 23)
Better than 99% of Diamond Mid players (median 25)
At Challenger level
Skillshots dodged14
Better than 29% of Gold Mid players (median 24)
Better than 26% of Diamond Mid players (median 22)