Ranked Solo/Duo match EUW1_8004867234
Blue teamDefeat
Kills: blue 21, red 33
Red teamVictory
Blue team bans:![]()
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Red team bans:![]()
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Versus lane opponent: mentally ill#mill (Hecarim)
18mentally ill
Hecarim, Jungle
vs
14GAMA
Rengar, Jungle
- mentally ill: 9.7 CS per minute GAMA: 6.8 mentally ill ahead.
- mentally ill: 572 Gold per minute GAMA: 369 mentally ill ahead.
- mentally ill: 964 Damage per minute GAMA: 338 mentally ill ahead.
- mentally ill: 64% Kill participation GAMA: 29% mentally ill ahead.
- mentally ill: 10.50 KDA ratio GAMA: 2.00 mentally ill ahead.
- mentally ill: 0.40 Vision score per minute GAMA: 1.23 GAMA ahead.
- mentally ill: 27% Share of team damage GAMA: 11% mentally ill ahead.
- mentally ill: 14 Skillshots hit GAMA: 17 GAMA ahead.
- mentally ill: 24 Skillshots dodged GAMA: 94 GAMA ahead.
All compared stats
| Stat | mentally ill | GAMA | Difference |
|---|---|---|---|
| Lane minions by 10 min | 1 | 4 | −3 |
| Turret plates taken | 3 | 1 | +2 |
| Biggest CS lead on opponent | 82 | 4 | +78 |
| Biggest level lead on opponent | 4 | 1 | +3 |
| Stat | mentally ill | GAMA | Difference |
|---|---|---|---|
| CS per minute | 9.7 | 6.8 | +2.9 |
| Total CS | 268 | 188 | +80 |
| Gold per minute | 572 | 369 | +203 |
| Gold earned | 15,842 | 10,222 | +5,620 |
| Stat | mentally ill | GAMA | Difference |
|---|---|---|---|
| KDA ratio | 10.50 | 2.00 | +8.50 |
| Kills | 12 | 3 | +9 |
| Deaths | 2 | 3 | −1 |
| Assists | 9 | 3 | +6 |
| Kill participation | 64% | 29% | +35 pts |
| Damage to champions | 26,719 | 9,359 | +17,360 |
| Damage per minute | 964 | 338 | +626 |
| Share of team damage | 27% | 11% | +15 pts |
| Solo kills | 2 | 1 | +1 |
| Damage taken | 31,834 | 25,016 | +6,818 |
| Damage mitigated | 40,713 | 14,196 | +26,517 |
| Heals and shields on allies | 0 | 0 | 0 |
| Time crowd-controlling enemies | 0:18 | 0:17 | +0:01 |
| Time spent dead | 0:47 | 1:30 | −0:43 |
| Stat | mentally ill | GAMA | Difference |
|---|---|---|---|
| Vision score | 11 | 34 | −23 |
| Vision score per minute | 0.40 | 1.23 | −0.83 |
| Wards placed | 6 | 3 | +3 |
| Wards destroyed | 0 | 8 | −8 |
| Control wards placed | 0 | 1 | −1 |
| Stat | mentally ill | GAMA | Difference |
|---|---|---|---|
| Damage to objectives | 29,354 | 23,942 | +5,412 |
| Damage to turrets | 1,735 | 35 | +1,700 |
| Turret takedowns | 3 | 1 | +2 |
| Damage to epic monsters | 27,618 | 23,906 | +3,712 |
| Stat | mentally ill | GAMA | Difference |
|---|---|---|---|
| Skillshots hit | 14 | 17 | −3 |
| Skillshots dodged | 24 | 94 | −70 |
| Last-second dodges | 0 | 15 | −15 |
| Abilities used | 630 | 289 | +341 |
Gold, XP and CS over time
Riot didn't return a timeline for this game.