Løse Yourself's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Løse Yourself#EUW (Lulu)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.1
Better than 45% of Gold Support players (median 1.2)
Better than 60% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute263
Better than 10% of Gold Support players (median 317)
Better than 14% of Diamond Support players (median 310)
Below the Iron median
Damage per minute335
Better than 35% of Gold Support players (median 430)
Better than 50% of Diamond Support players (median 336)
At Challenger level
Kill participation64%
Better than 85% of Gold Support players (median 50%)
Better than 75% of Diamond Support players (median 55%)
At Challenger level
Share of team damage14%
Better than 59% of Gold Support players (median 12%)
Better than 79% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.64
Better than 15% of Gold Support players (median 2.31)
Better than 5% of Diamond Support players (median 2.64)
Below the Iron median
KDA ratio0.78
Better than 5% of Gold Support players (median 2.43)
Better than 5% of Diamond Support players (median 2.65)
Below the Iron median
Deaths9
Better than 26% of Gold Support players (median 7)
Better than 23% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed0
Better than 10% of Gold Support players (median 3)
Better than 4% of Diamond Support players (median 4)
At Iron level
Skillshots hit40
Better than 71% of Gold Support players (median 26)
Better than 74% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged21
Better than 40% of Gold Support players (median 25)
Better than 44% of Diamond Support players (median 24)