M4R4 v2's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: M4R4 v2#EUW (Thresh)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.5
Better than 66% of Gold Support players (median 1.2)
Better than 83% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute334
Better than 66% of Gold Support players (median 317)
Better than 68% of Diamond Support players (median 310)
At Challenger level
Damage per minute366
Better than 41% of Gold Support players (median 430)
Better than 60% of Diamond Support players (median 336)
At Challenger level
Kill participation64%
Better than 85% of Gold Support players (median 50%)
Better than 75% of Diamond Support players (median 55%)
At Challenger level
Share of team damage9%
Better than 34% of Gold Support players (median 12%)
Better than 49% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.96
Better than 86% of Gold Support players (median 2.31)
Better than 73% of Diamond Support players (median 2.64)
At Grandmaster level
KDA ratio2.63
Better than 55% of Gold Support players (median 2.43)
Better than 50% of Diamond Support players (median 2.65)
At Challenger level
Deaths8
Better than 36% of Gold Support players (median 7)
Better than 32% of Diamond Support players (median 6)
Below the Iron median
Solo kills1
Better than 83% of Gold Support players (median 0)
Better than 88% of Diamond Support players (median 0)
At Challenger level
Control wards placed2
Better than 40% of Gold Support players (median 3)
Better than 27% of Diamond Support players (median 4)
At Silver level
Skillshots hit29
Better than 54% of Gold Support players (median 26)
Better than 58% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged145
Better than 97% of Gold Support players (median 25)
Better than 97% of Diamond Support players (median 24)